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Rennsport
A racing simulation developed in Unreal Engine 5, making use of feedback from professional real world drivers to simulate car physics and behavior in a realistic way.
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Rennsport Reviews
Professional reviews from gaming critics
There’s a new(-ish) player in the world of racing simulators. Polish developer Teyon, of RoboCop: Rogue City fame, are (re)launching their formerly PC-only and free-to-play title. The game has been transformed to a full, paid title with (apparently) no microtransactions, and has finally hit our consoles too. So, let’s get to it! This is XboxEra’s review for RENNSPORT, tested on Xbox Series X!
Rennsport is a pro-focused racer that shows promise but falls short of Gran Turismo’s heights, remaining enjoyable yet held back by notable caveats.
There is a good game somewhere here in RENNSPORT, but there is far too much that needs work to redeem it at this point in time.
There's a solid racing sim experience at the heart of Rennsport, but at the moment it fails to truly impress as a package due to a lack of content and a rather sterile single-player campaign.
As long as Polyphony Digital continues to release and refine Gran Turismo titles, simulation racers will always have a hard time competing on a Sony console.
Rennsport doesn't leave a positive impression at all by overcharging players for a flimsy racing game package that's clearly unfinished. Yes, the car handling is nuanced, the featured track selection is nice, and while the car selections come up short, they are hulking and sound as impressive as they look; however, Rennsport falls very short in just about every way and will not hold racing game aficionados' attention for very long until they drop off and find a better and fairer alternative to spend their time with.






