
Rating
The Fidelio Incident
The Fidelio Incident is a single-player, first-person thriller set off the coast of Iceland. Inspired by Beethoven's only opera Fidelio. After a violent plane crash, Stanley must search a desolate frozen island in search of his wife Leonore while covering up any traces of their identity. Rescue help is on the way, the past must remain hidden, "they...
Details
- Released
- May 22, 2017
- Developer
- Act 3 Games
- Publisher
- Act 3 Games
- Platforms
- PC
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The Fidelio Incident Reviews
Professional reviews from gaming critics
The Fidelio Incident is a pleasant surprise from Act 3 Games, an independent studio formed by the Art Director for God of War 3. A first-person narrative thriller, pitting you against the elements and your own unraveling mind. The pacing is tight and blistering, the graphics are stunning and the atmosphere is crafted with expert care. Ken Feldman and his team have spun up a harrowing tale of one man’s walk through the wreckage of his wildest years.
The Fidelio Incident, inspired by Beethoven's only opera Fidelio, is a single-player, first-person thriller set off the coast of Iceland.
The Fidelio Incident is a game that tries hard to tell a tale of guilt. It mostly works, but unfortunately, it tries a little too hard, with the end result lacking the genuine emotional impact that the work and material deserves. The way The Fidelio Incident approaches the traditional tale of loss and guilt – but importantly not redemption – through the largely unexplored lens of the Irish Troubles is fresh, and the fundamentals are strong enough to make the two hour experience worth the price of admission, if not a necessary investment.
The Fidelio Incident does little to stand apart from its contemporaries.
Video games have been telling stories for decades, but what makes recent narrative-focused titles like Gone Home and What Remains of Edith Finch unique is the role of player interaction. As you explore the environments and learn about the characters, you feel connected to the worlds in ways that aren’t possible in other media. That’s where The Fidelio Incident falters. The bulk of the story in this first-person adventure is confined to scattered diary entries, but the tasks players complete between reading them are unrelated and uninteresting.
The Fidelio Incident makes an admirable attempt to approach a difficult subject from a unique angle. But it fails to capture the emotional subtlety or artful storytelling that games like Gone Home, Firewatch and Virginia have demonstrated within the same kind of framework.