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Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.
Atomfall
Atomfall can be a fun diversion, but it really needs to take a gap year so it can find itself.
Assassin's Creed Shadows
Come for the neck stabs and stay for the surprisingly great combat, Assassin's Creed Shadows is a stealth action buffet with a story to forget.
Cataclismo
Exceptional building mechanics support a game that sometimes feels like a chore.
Rise of the Ronin
Another fumbled PC port blighted by poor optimisation and unpredictable performance issues.
FragPunk
Fragpunk's bold decision to break almost every rule in the book leads to a captivating shooter.
Wanderstop
A satisfying farming and tea-shop sim inside a well-written adventure with meaningful themes.
Knights in Tight Spaces
A solid sequel that flourishes the more you play, though repetitiveness might stop you wanting to.
Split Fiction
An incredibly inventive, rapid-fire co-op adventure that never breaks its stride, despite its dull protagonists.
Two Point Museum
Two Point Museum is the coolest, cosiest, and most evolved iteration of the formula to date, even if its more obtuse aspects prevented me from becoming a pro curator.
Monster Hunter Wilds
Best in class monster combat makes up for a wilderness that's a touch too streamlined.
There's been better narrative games, but none so achingly familiar as Lost Record's quartet of young punks.