
Rating
The Shapeshifting Detective
The Shapeshifting Detective is a supernatural-noir murder mystery FMV game where you play as a detective who can shapeshift into other characters, allowing you to unlock secret conversations and private encounters.
Details
- Released
- November 5, 2018
- Developer
- D'Avekki Studios, D’Avekki Studios
- Publisher
- Wales Interactive, CIRCLE Entertainment
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The Shapeshifting Detective Reviews
Professional reviews from gaming critics
The Shapeshifting Detective is proof that FMV titles can be done extremely well. The team at D’Avekki show true respect to the genre. I’d like to extend my personal gratitude to developers for their faith in FMV games. It is all about the narrative — not about pressing all the buttons really fast. The characters are extremely relatable, their relationships complicated and addictive. There are mysteries far beyond what I can write about without ruining it for a future player. Whether you’ve ventured into the genre before or not, The Shapeshifting Detective deserves a spot on anyone’s…
The Shapeshifting Detective may lack the colossal budget of AAA games, but it nevertheless creates an intimate, skewed world that will draw you in. If you’ve ever fancied yourself an amateur sleuth, albeit one with an distinct biological advantage, then The Shapeshifting Detective will be right up your street.
I’m one who always enjoys a great detective story. From Sherlock Holmes to L.A. Noire, there’s nothing like trying to solve a good mystery. While The Shapes
Wales Interactive deliver a game that excels in taking the player into a mysterious and unsettling place rife with oddball characters, creepy radio stations and untimely death. However, it is not without issue and at times feels a little disjointed in delivery.
At its core, The Shapeshifting Detective has a good hook and a compelling enough story structure, but is marred by not feeling like your choices matter, uneven pacing, and the impression that not all the story beats were well thought out or executed. Without sticking the landing on either the story or interactivity, what had potential to be great feels more middle of the pack.