
5 reviews
The Spiderwick Chronicles
Based loosely on the events of the motion picture, The Spiderwick Chronicles puts you in control as Jared, Simon and Mallory.
Details
- Released
- February 4, 2008
- Developer
- Stormfront Studios
- Genres
- Adventure
- Publisher
- Sierra Entertainment
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The Spiderwick Chronicles Reviews
Professional reviews from gaming critics
Plunge deep into a fantasy world full of mystical creatures when you join the Grace children on their quest to discover the secrets of The Spiderwick Chronicles. Based on Paramount Pictures’ movie adaptation of the book series, the video game lets players take on the roles of Jared, Simon and Mallory Grace as they enter the hidden world of the unseen.
The Spiderwick Chronicles is a wolf in sheep’s clothing. While its children’s book license and wealth of tutorials clearly mark it as a game intended for younger players, its frustratingly difficult battles, annoying checkpoint system, and lack of level mapping make it a tough nut for even experienced gamers to crack. Ultimately, it cannot be recommended, unless you’re a fan of the series looking for a challenge often bordering on maddening.
I just can't recommend Spiderwick even for fans of the books and movie. The tedious nature of having to sit through loading screens will tax even the most patient gamer. Even though it looks nice, the adventure itself isn't exciting and the game play is very generic and boring. Skip this one and look for your mobile fantasy fix elsewhere.
Spiderwick Chronicles is one of the best titles aimed at children I’ve had the fortune to play, probably since Toy Story way back on the PlayStation. Thanks to having a younger reviewer alongside me, it gave me a good perspective of how easy/difficult the game can be. To strike the balance Sierra perhaps need to be careful with how the difficulty factor is applied and keep this consistent. I can thoroughly recommend this for older children and after playing wouldn’t mind checking out th...
Video game tie-ins of movies never work and yet companies keep persisting in the vain hope that they will eventually strike gold, while poor gamers like myself continue to play such games while praying that they might actually provide a crumb of enjoyment this time around. A more cynical mind than mine might suggest that developers know such games will piggyback onto the success of the films they are based upon and thus sell a bucket load regardless (or in most cases despite) the lack of effo...