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But any time Risk of Rain loses its sheen, you can always start again, with a new character. You can always go online with friends and enjoy the game's robust co-op mode. And starting that new game is always so appealing because of the slow opening. You're free to warm up, to find your first few items, and see where this game is going, before things slowly accelerate into panic, dread and near-inevitable death. Lovely!
I'd argue that FPS is the world's most competitive genre today. For Atomic to enter into it with no prior experience of making a multiplayer FPS is a bit like you or me wading into the Congo and punching a hippo square in the eye. You have to try something a bit different.

