Alex

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F.E.A.R. 2: Project Origin
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Do you remember 2005? I sure do. It was back then when a game called F.E.A.R. was released, a game which also got two expansion packs in the following years & which is, to my mind, one of the best first person shooter games that have ever been created. At first, the game concept looked just like an ordinary FPS game, the only more notable thing was the use of slow-motion in combat, a feature that distinguished it from the other FPS games from the very beggining. Then, further on, one by one, the other elements , like multiple pathways to your objectives, an extraordinarily smart AI, genuine level design and, of course, the horror sequences & the sombre & yet mysterious atmosphere that followed your footsteps troughout the game, got F.E.A.R into the very tops of 2005 & first person shooter/horror games alike.  Never will I forget the tense battles in those deserted office buildings against the pissed-off Replica soldiers, or when my cold hand shivered on the mouse, walking slowly in a dark corridor for fear that Alma or Paxton Fettel or anything out of the ordinary will show up. That was F.E.A.R. .Extraction Point offered the same...