Jade Stevenson
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Latest Reviews
Easily the game with the highest meme potential of 2026, Tomodachi Life: Living the Dream’s combination of zany (if repetitive) writing and player input makes for a memorable time. The open-ended play is balanced with a steady flow of bite-sized activities for structure, and while the game could have used a bit more substance, it’s surprisingly addictive nonetheless.
People of Note is an ambitious turn-based RPG which shines in many ways but ultimately fails to hit all of its high notes. While the soundtrack and turn-based combat are individually strong, there’s a persistent disconnect between the gameplay experience and the power of song that the narrative is trying to sell you, leading to a weird sense of musical emptiness that undermines the core selling point of the game.
Ambitiously creative, Skate Story delivers an offbeat and artistically memorable narrative adventure with some excellent technical skating sequences. It’s not without some issues, but its strengths and individuality make it well worth a look.
Morsels is an ambitious indie roguelite that just doesn’t deliver. The game shines with a distinctive aesthetic identity, but between shockingly unclear mechanics, poor game balance, and unsatisfying moment-by-moment gameplay, it otherwise has little to offer.
Story of Seasons: Grand Bazaar offers steady and reliable gameplay with an excellent balance between consistency and novelty that keeps you engaged through its many hours of content. There are plenty of small details and design choices which help to elevate the experience, and while, equally, some of the game’s systems could use a few tweaks, it’s an easy recommendation for fans of the genre.
Drag x Drive offers engaging, fast-paced sports action with a reasonable assortment of single-player challenges in addition to online matches. The control scheme, while imperfect, is better than expected, although the ergonomics leave something to be desired. While the game might have benefited from a bit more content, there’s plenty of fun to be had.
Misc. A Tiny Tale is not a game I enjoyed. The narrative tone is awkwardly patronising to play through as an adult, and while the level design has its occasional moments, the relatively bland gameplay does not make up for this. While the game mostly handles sensitive topics around mental health in a way that is appropriate for young children, some of the supplementary material is at odds with this otherwise child-friendly tone, and it’s hard to recommend to any age group.
Until Then is a powerful narrative that explores both bigger- and smaller-picture issues of adolescent life. Despite some very confronting themes, the game handles its heavy tale with sensitivity and care, and the result is an experience that will undoubtedly leave its mark on anyone who plays it.
Rune Factory: Guardians of Azuma does a little bit of everything, and thanks to some very complementary core gameplay components, the whole is remarkably cohesive and a good deal of fun. There are plenty of aspects requiring a bit more polish, though, so don’t go into it expecting a masterpiece.

