Conrad Zimmerman

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Latest Reviews

Stealth Inc. 2 is by no means a bad 2D puzzle platformer, but it doesn’t stand out in a genre which has had some impressive entries in the past year. Attempts to improve the experience of its predecessor by adding an overworld feel more like padding than an increase in scope and many of its levels necessitate foreknowledge to complete them successfully. Still, there are pleasures to be found in discovering the many facets of the tools and the puzzles do an admirable job of squeezing out their individual potential in clever ways.

Axiom Verge

Axiom Verge

March 29, 2015
7.5

Axiom Verge is a fun, challenging game. While some aspects of the narrative — particularly its protagonist — have rough edges to them, it remains intriguing and mysterious through to its climax. It looks and sounds great, and offers a diversity of weapons rarely seen in games of its type. Easy to get lost in, its sizeable world has a density to match, with hidden rooms and collectibles only available through creative application of acquired abilities. And while the basic gameplay will likely be very familiar, there are a fair few fresh touches which should pleasantly surprise players.

Pillars of Eternity
8.5

Obsidian has crafted a game full of challenge, intrigue, betrayal, and heart. The Eastern Reach is bleak and hopeful at the same time, and the main plot is packed with twists and surprises with staggering ramifications for a world players will feel they have become part of. Its combat is tense and relentless despite the capability to pause at any point, the mechanics offering complex strategic challenges with difficulty settings to accommodate most levels of skill. Pillars of Eternity proudly carries on the legacy of the classic computer RPG, and those who remember them with fondness should find in it a welcome addition to the genre.

Helldivers

Helldivers

March 2, 2015
9

Unrelenting and brutal, Helldivers delivers fast-paced combat, epic standoffs and a comical approach to death. Its enemies are varied, powerful and a constant threat to the players. While the full impact of the larger multiplayer experience remains to be seen, it still adds a nice little scratch to the progress itch. The strategem system provides great flexibility in squad building with many ways to build out team roles to maximize defensive and offensive capabilities. With procedural map generation and just enough mission and enemy variety to prevent a sense of repetition, the twelve levels of difficulty ought to keep players challenged for a good long time.