Magnus Groth-Andersen
This author account hasn't been claimed yet. To claim this account, please contact the outlet owner to request access.
Writing For
Latest Reviews
No, the truth is more complex, and thankfully so. Horizon 6 disappointed me. Me, who has played all six instalments in the series. I feel some of the progress Horizon 5 introduced is missing; I don't think Playground are willing enough to experiment with everything from progression to UI design;...
What we ultimately have here, what you're being asked to invest in, is the cover band version of Ad Astra. It's a gaming experience that feels as though it's been held together with duct tape, and only in fleeting moments does the narrative emerge that made me forget these otherwise...
Minishoot's Adventures has nothing new to say about twin-stick shooters, shmups, or the typical Zelda formula. It's the things you know, just remixed in an innovative way, and perhaps that's enough. It doesn't change your relationship with these respective genre frameworks, apart from convincing you that these frameworks are flexible...
But to really drive the analogy home: if the email fulfils its intended role, and calls for the right meeting, at the right time, so what? Pragmata simply works too well not to recommend it, and the magic lost in the empty spaces may not be as obvious to you...
As I said; Marathon's foundations are solid, strong, and well-functioning, and although the game might lack a hook, or simply maps that build on this solid foundation, I feel confident enough, even without Cryo Archive, to recommend Marathon solely on the basis of this rather fantastic loop. That doesn't mean...
That's what I mean when I say there are good building blocks here. Cool weapons, good weight, solid physics, great music and sound - there's more than just good intentions here, there's design. But what good is that when these immediate mechanics are squeezed into a structure, into a framework...
Cairn
It took me eight hours to reach the top, and it is truly worth the journey and the price.
The questions pile up, and with Game Freak's resources, it's hard not to be distracted by these headscratchers. But at the same time, when all is said and done, the studio still manages to deliver a Pokémon experience that is worth the time investment, at least for me. And the...
But then there are all the practicalities: the combat system, the enemies' actual attack patterns and manoeuvres, progression, and upgrades, and the game's item economy. All of this seems less polished, less precisely defined, and for that reason it is easy to recommend Silent Hill f as an experience, but...
Overall, however, this is definitely a triumph for a studio that has taken some well-deserved knocks in the past, but which really shines here. Whereas Silent Hill 2 Remake was a comeback for many, it's ultimately not something Bloober has created itself. But Cronos is completely original, and there is...
Hell is Us is undoubtedly one of the most ambitious games of the year, and it is recommendable for that reason alone. It only gets better as Rogue Factor actually achieves many of their central goals here, creating a striking setting, a well-functioning combat system against enemies with deep mythology...
That said, it's pretty easy to argue that even the smallest changes, such as Eva's significantly altered appearance due to the recreation of the game's graphical assets in Unreal Engine 5, have drained the game of some of its edgy charm, but Konami has also remained extremely faithful to the...
CriticDB tracks 72 Magnus Groth-Andersen reviews, averaging 74/100. See the score distribution and their highest & lowest rated games below, or browse every Magnus Groth-Andersen score in the Reviews tab.
Magnus Groth-Andersen score distribution
- 90–10015
- 80–8924
- 70–7916
- 60–6911
- 50–595
- Below 501
















