Jaime Tugayev
This author account hasn't been claimed yet. To claim this account, please contact the outlet owner to request access.
Writing For
Latest Reviews
The yearly nature of EA Sports FC typically gets in the way of selling new copies because of just how similar the versions are. FC 26 bucks that trend by giving the single-player side of things the love it had been badly craving for years. Without the shadow of multiplayer balancing looming over things, you have gameplay that is likely to stay the same until FC 27 inevitably comes along. I've been having a blast with the current implementation, and was quick to uninstall FC 25 after a single match. If you like to play it slow, pass around, and fist-pump after tight wins, this is the football game for you.
Twenty-one years is a long time for a videogame, but the writing in Metal Gear Solid 3: Snake Eater aged like a fine wine. Konami played its hand well by keeping all that made the game great, and just replacing the more dated, practical bits. From crawling around in the mountains to fighting Soviet Spider-Man in the jungle, Metal Gear Solid Delta: Snake Eater is fun to play and actually feels good. It is the perfect gift for Metal Gear Solid fans, ten years after the mainline game. Despite some minor gripes specific to the PlayStation 5 integration, this game is a sign that you can, in fact, improve on perfection... if it's part of the mission.
Reikon Games built a game where each of its components is good enough, but the end result is brilliant. From a game design and artistic perspective, it's the poster child of why less can be more even when executing a fairly ambitious project. Metal Eden brings aggressive movement and intense combat back to its glory days, and it manages to do so while delivering important social commentary. It's fun, it looks good, and the theme matters now more than ever.
Story of Seasons: Grand Bazaar it’s a good farming game that sucks you in with its visuals and audio, stays cozy without being childish, and keeps a steady pace to stay engaging. The customization has come a long way from other games in the series; the town feels alive, and the chickens appreciate my forgetful nature. My time playing Grand Bazaar feels like working on a jigsaw puzzle: it takes time, but it is very rewarding once everything ends up pretty, the villagers feel happy, and my potatoes fly off the shelves. I am now attached to this farm, frantically running around, second-guessing my romance choices from the eligible bachelors. This is the good life.
Killing Floor 3 is a lovingly executed game that just wasn't too thought-through in the first place. Moving the franchise almost a century into the future only works if you have a concrete vision for how we got there from where we started, but this feels like a conceptual downgrade relative to Killing Floor 2, without the benefits of new tech. Mowing down zed is still fun in principle, but the weak sound design, questionable aesthetic shift, and repetitive gameplay loop make it hard to justify at the full price of $39.99. If Tripwire supports this game as much as it did with its predecessor, Killing Floor 3 stands a chance of being good. For now, it isn't there yet.
Ready or Not can be a little formulaic at times, but so is police work. It's the second police game I've reviewed this year, but the first one I can wholeheartedly recommend. If you are here for the multiplayer, the PC players might move too fast for you, but you can just disable crossplay. The controls are intuitive, the AI is generally easy to command apart from some menu clunkiness, and the dystopian grit looks great on a big TV screen. I'm definitely going back to playing the PC version most of the time, but that doesn't stop Ready or Not from being the best tactical shooter available on consoles today.
EA Sports and Codemasters have conjured what is the best Formula 1 game to date. The problem here is that they do this every other year, without error. F1 25 has beautiful graphics, a bombastic presentation that sometimes overshadows the actual racing, and handling improvements that finally do away with half a decade of bad habits in the series. If you are chasing a realistic Formula 1 racing experience and sink over a hundred hours into this game yearly, these changes are enough to justify the price. However, for most players, especially those running controllers or with multiple assists on, this is just $59.99 to have a slightly more polished experience than F1 24. Here's hoping the 2026 regulations bring the change that both virtual and real series need.
During my entire playthrough of The Precinct, the things that bothered me the most were rarely the base game, but the elements layered over it. This could have been a great, unassuming game about checking parking meters and occasionally trading shots, but the need to add more bombastic elements waters down the parts where The Precinct actually excels. In an ideal world, Fallen Tree Games drops some patches focusing on the quality of features rather than quantity. The Precinct is a lukewarm dish served after waiting for 2 hours. I don't hate it, and I'll still eat it because I'm hungry, but every bite reminds me of how good it could have been if they'd just done it right. As it is now, you're better off chasing your cop fix elsewhere.
If you want to know if this joke gone too far is any good, then check out our Hello Kitty Island Adventure Review
If you're wondering if those slow-motion bullet cams are still as satisfying as ever, then check out our Sniper Elite: Resistance Review