Joel Franey

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Latest Reviews

While Doom: The Dark Ages is a solid game, the ways it differs from previous titles are largely to its detriment. Most of what's praiseworthy about the Slayer's 2025 adventures are what's translated from older entries, while new features like the melee focus and mech sequences feel like fumbled missteps the series would be well-advised to forget going forward. Still, the joy of blasting cacodemons with a shotgun is never truly lost, and the over-the-top aesthetic will always elevate the experience.

Shadows of Doubt

Shadows of Doubt

September 22, 2024
3.5/5

When it hits its stride, Shadows of Doubt feels like it might be one of the greatest detective games of the 21st century, but it's hampered by outrageous bugginess and vestigial mechanics. The core is rock solid, but it still feels several major updates away from reaching its final form.

The Shadow of the Erdtree expansion had a lot to live up to, but gorgeous vistas, superb boss fights, and a range of fun new gear sweep you through a massive expansion that feels half as long as it is. At this point, it's almost getting boring praising FromSoftware every time.

The Rogue Prince of Persia is a roguelite that's currently a little too light and not roguish enough, playing it too safe to stand out. Still, a fun core combat engine and attractive animation provide a strong foundation to be built on during its time in Early Access.

Nightingale

Nightingale

February 22, 2024
Unscored

Nightingale is an enchantingly pretty game that can't hide the fact that there's not much interesting beneath the surface. Those familiar with survival games may find this one too familiar, though it's rarely offensive - with the exception of some technical and server issues.

Palworld

Palworld

January 22, 2024
Unscored

Palworld is a strange and obliviously cruel game that nonetheless shows effort and some real thought running through its core design. Consequently, the end result (so far) is an arguably-functional hybrid of several proven formulas that still can't help feeling like a tonal car crash.

Lords of the Fallen
3.5/5

Lords of the Fallen just about justifies the return of this forgotten franchise by being basically fine. It has a few clever ideas and a whole bunch of very predictable ones, ultimately resulting in a soulslike experience that won't feel particularly new or fresh, but rarely offends or goes too far wrong.

Tears of the Kingdom builds on what Breath of the Wild did previously – and with a platform like that to work on, the result can't help but be fantastic. Though with the occasional hiccup in execution, the end result is a game as broad as it is deep, and something that comfortably justifies the six-year wait.

DX successfully brings the storybook charm of the original Mystery Dungeon to a new generation.

A runaway success on Kickstarter, Night in the Woods has been released to strong praise from both critics and audiences for its story and characters. And with promises of deep narratives and beautiful artwork, it certainly has a lot to live up to. Is it worthy of the hype, or just the flavour of the month? We dove in to find out...