Latest Reviews
Despite its late-game stumbles, Orbitals is an utter joy that captures the nostalgia and innocence of classic anime, turning it into an inventive, thoroughly enjoyable co-op adventure. With brilliant puzzles, a gorgeous setting, and lovable protagonists, Shapefarm has delivered a trip down memory lane worth taking. It’s a stacked month of releases, but if you’re a Switch 2 owner, this needs to be in your orbit. (Not proud of that one).
Onimusha: Way of the Sword is a fantastic return for a franchise many thought Capcom had left behind. Even when I thought combat had hit its peak, the game kept layering on deeper mechanics, richer upgrades, and thrilling boss encounters that demand your absolute best. In a stacked month of massive releases, Musashi’s journey isn't just worth your time—it's an absolute must-play for action fans.
Marvel Tokon: Fighting Souls is the complete package for Marvel diehards and tag fighters alike. Top-tier presentation, incredibly rewarding single-player modes, and a welcoming onboarding system that makes learning the ropes feel genuinely fun. While launch-window netcode hiccups, unoptimized crossplay, and clunky PC performance keep it from achieving immediate must-buy status, the foundational gameplay underneath is solid enough to stick with it. Once ArcSys irons out the online kinks, Tokon has all the makings of a mainstay that will keep the FGC hooked for years to come.
Ultimately, a lackluster story mode and a lean launch roster can’t hold back what is easily one of the most mechanically refreshing 1v1 fighters I’ve played recently. Whether you're an FGC veteran looking for a gameplay-first experience or a casual Avatar fan just wanting to press some buttons and watch your favorite characters pull off incredible sequences in a gorgeously animated 2D fighter, Avatar Legends delivers where it matters most.
Evil Dead: The Game has some flaws, balance-wise it gets tiring knowing that playing as a demon doesn't feel as overwhelming for the survivors as it should be despite how fun roaming around the map is, and the class system ultimately doesn't make enough distinctions between survivors, you really can play whichever in the same style. However, the sheer amount of exhilarating entertainment you get, the skill-tree system that incentivises replayability, the Evil Dead fanservice spread throughout, and the promise of more content in the form of maps and characters, make the Saber Interactive developed title one worth the price of admission.
FFVII Remake Intergrade Episode INTERmission (talk about a mouthful) isn't a "must-play." The story can feel derivate until some out-of-the-blue revelations occur as you're reaching the end, and the new gameplay implementations are barely explored due to the relatively short length of the DLC. However, if you're looking for a bite-sized return to Midgar accompanied by a very enthusiastic, lovable main protagonist, and a tease for what's in store once Remake Part 2 (or whatever its name ends up being) rolls around, then you'll find plenty to enjoy with INTERmission.




