Keri Honea

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Latest Reviews

To say that Kingdom Hearts III is highly anticipated is a rather gross underestimation. Fans have been chomping at the bit, frothing at the mouth, add any other metaphor here, for Kingdom Hearts III. I personally have been nervous for KH3 since they announced it would skip the PlayStation 3 generation. Ever since Kingdom Hearts II, the gameplay (and, well, story) in the KH games has been a complete mess. Each game overhauls the combat. Each game adds another element of, “Wait, how does this fit in the overarching story?” Some of the games overly spoon-feed you what you’re supposed to get from the story, and other games shoehorn in multiple styles of combat just for the “fun” of it. All of this adds up to a potential mess of what Kingdom Hearts III could be with story, combat, or both. Plus, there’s this huge expectation on the line that comes from waiting for nearly 15 years. We’ve all had to wait so long. Is there any way at all that Kingdom Hearts III can live up to half these expectations?

Does the latest Assassin's Creed live up to its epic name or does it sink after one good ramming speed to the hull? Find out in our Assassins Creed Odyssey PS4 review.

The Tales of franchise has a rich history in crafting memorable, epic stories and implementing intuitive action combat. Tales of Berseria is no exception, and it drives home a rather powerful message that will hit close to home for most people. It’s difficult to see this at first, because on the surface, it acts like a stereotypical JRPG. The main character, Velvet Crowe, is on the warpath for revenge against the man who killed her brother in front of her. Naturally, she meets up with him at about 10-15 hours in the game, and he’s too powerful for her to fight him just yet. Thus, she is required to journey quite a bit more, grind, learn a bit about herself, and change the world while she prepares for her final showdown.

We joke about Duke Nukem Forever taking over 15 years to release, but Square Enix has two games releasing this year that took close to the same amount of time. First up is Final Fantasy XV, which was originally known as Final Fantasy Versus XIII, went on a hiatus, and then after discombobulated news, was reborn as Final Fantasy XV (FFXV). It’s been ten years since the original name was announced, and now that it’s finally here, was it worth the long wait?

Assassin’s Creed II was my first foray into this franchise, and I’ve been hooked ever since my first rooftop running spree across Florence. Brotherhood was an incredible improvement, and then Revelations was an unfortunate step backward. I hadn’t touched these games since completing them, and I was a little nervous about stepping back into them once more. Both Unity and Syndicate greatly improved the gameplay mechanics, and I was uncertain about stepping backward into a time when parkouring down a building was never graceful. The camera was wonky at the worst times imaginable. The combat was half button-mashing and half luck. These games were pretty good back then, but how do they stack up with the PS4 and it its AC titles with Assassin’s Creed: The Ezio Collection?

When I was in junior high and high school, we sometimes developed penpal projects, where we would write physical letters to complete strangers across the world, sharing our experiences and cultures. By the time 1999 rolled around, the art of the letter was pretty much dead, and everyone turned to e-mail. In many ways, the friends we make on the Internet, especially the ones we never meet, are our modern-day penpals. Sometimes we are able to meet these penpals, but most often, we never do. √Root Letter is a story about such a penpal who wants to meet his correspondence comrade 15 years after they stopped sending letters. Even though this took place in 1999, when e-mail was pretty prevalent, the two wrote physical letters via snail mail.