Martin Gaston
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Latest Reviews
This is no longer Bungie's Halo, but much of what made the series such an irresistible proposition has remained intact for this new beginning.
This is a solid single-player adventure that lasts a good amount of time, but it's just a shame that Arkane Studios can't make more of Dishonored's obvious potential.
Torchlight II is up there with the best examples of the genre, but Runic Games makes very little attempt to advance the genre beyond what we were already comfortable with a decade ago.
With Darksiders II Vigil has managed to capture a sense of one of the rarest feelings in video games: a genuine adventure. This is a fascinatingly hokey journey.
Even though much of Orcs Must Die! 2 feels like it's an expansion rather than a fully-fledged sequel, Robot Entertainment adds and refines just enough to get away with it.
Uncharted 3's trivial flaws are buried beneath a tidal wave of big-budget spectacle, and a genuine narrative warmth far beyond most blockbuster titles.
It doesn't take the world's greatest detective to spot that this is an expertly crafted adventure, one that maintains a breathtaking pace and invigorating rhythm from beginning to end.
While Spelunky is a fine addition to the growing library of masochistic titles it doesn't always quite manage to elicit the right response from its players.
Heller might be able to absorb the minds and organic matter of anyone he touches, but Prototype 2 still lacks a heart.
Switching to New York gives Crysis 2 what it desperately needed: a credible sense of menace to go alongside gorgeous technical fortitude and impressive artistic direction.