Dave Aubrey

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Latest Reviews

Bowser's Fury is good enough to be released standalone, but makes up a significant part of this excellent package.

With the announcement of Hyrule Warriors: Age of Calamity, I was convinced that Nintendo had begun a new Zelda canon centered around The Legend of Zelda: Breath of the Wild. Nintendo had, at last, glanced over the lengthy and confusing Zelda timeline, and have decided to pick and choose the most worthwhile aspects of that universe and create an original timeline with all the features you adore, in a brand new setting. Creating a revolving canon around Breath of the Wild is a solid choice. Well, after a swift 25 hours of playing Age of Calamity, I'm no longer convinced this is an essential place to find canon Zelda lore, but it is so easy to get lost in playing Hyrule Warriors: Age of Calamity that it's still an excellent game for all Zelda fans.

Torchlight III

Torchlight III

October 12, 2020
6.5/10

Diablo III is one of the most beloved multiplayer games of all time. You'll be questing through a huge variety of stages and levels, fighting against demonic offspring and smashing through their dungeons with your friends, whether you're sat on the sofa next to one another, or online. Diablo III even manages to deliver this high standard on Nintendo Switch, with four players on a single system running at 60FPS. But this isn't Diablo III. This is Torchlight III, a Diablo-like, with almost none of the redeeming qualities. Maybe it is acceptable to launch this game on PC and not have any semblance of local multiplayer, but when you're launching on PS4, all you're doing is marking yourself as the lesser version of a game which already exists. Before it had even begun, Torchlight III marked itself for death.

It's easy to forget that, once upon a time in a just and equal United States of America, Italians were not considered white. The same goes for the Irish, of course, and essentially anyone who had not already been assimilated into the culture. When put into this context, it's easy to see how the Italian mafia first came to be - when confronted with all doors of opportunity firmly closed in your face, the next logical step seems to be a life of crime. That's exactly where Tommy Angelo finds himself in Mafia: Definitive Edition. A man just trying to earn a decent living, struggling to be anything more than a taxi driver, insulted and berated by almost everyone that sits in his cab. Until one day men with a similar accent step into his life, and his prospects change.

A single press of a button turns a giant lake into a frozen pathway. Dry riverbeds become gushing streams, icy towns become tropical hotspots, and the weather is always up to you. This is the central mechanic at the core of Ary and the Secret of Seasons: changing the seasons themselves, and the landscape around you. When this works, it is incredible. Seeing an iced-over town filled with freezing inhabitants become a summer paradise is amazing, especially when you can do it in small, centralized locations just by pressing a single button. And if the whole game was that impressive, it would be essential. Alas…

Hyper Scape

Hyper Scape

August 13, 2020
6.8/10

There is a lot to like about Hyper Scape. Once you're past the fact that the game was essentially announced as a cover for some incredibly PR Ubisoft has been having, it's a very polished, professional battle royale game, and after you've gotten used to most of the games in the genre being early access and rough around the edges, it's incredibly refreshing. Once again, there is a lot to like about Hyper Scape. So it's weird that I don't like Hyper Scape.

Rogue Company

Rogue Company

July 24, 2020
7.8/10

There are loads of competitive shooters to play on both console and PC right now, but not enough of them offer full crossplay across a variety of platforms. Not enough of them have a lively fanbase. Not enough of them are free to play. Rogue Company is designed specifically to counter all of these issues. You want Counter Strike-like competitive gaming on your Nintendo Switch, PS4, PC, or Xbox, with cross-progression and all of your friends? Rogue Company is one of the few games available that does that. But cornering the market doesn't ensure success.

This is not Paper Mario: The Thousand-Year Door. This is not an RPG, and it's certainly not the most interesting adventure we've seen Mario's wafer-thin doppelganger appear in. But despite that, I have a lot of love for Paper Mario: The Origami King. While my fellow RPG fans will undoubtedly be disappointed that this isn't a grand return to the classic style of Paper Mario, everyone else will be happy to hear that this is still the best Paper Mario game I've played in a long time.

I actually do not hate what Bethesda has attempted to do with The Elder Scrolls: Blades. What we have here is many of the base elements you know from the core Elder Scrolls series, boiled down to the basics. Dungeon exploring, talking to NPCs in a town, beating down a variety of monsters, collecting weapons, gold, and materials… It's all here, and it all works as you would expect. This is an Elder Scrolls game in every way, except the iconic open-world. Well, that makes sense for mobile. So why does The Elder Scrolls: Blades still feel so lacking, even with version 1.0?

It is so disappointing when a game is so broadly good, but so very let down in so many key areas. My Hero Academia is one of the biggest anime and manga franchises in the world right now, and so when it gets a sequel to its huge video game adaptation, My Hero One's Justice, it should for be cause for celebration among fans. But it's not. The release has gone by with barely a mention, and that's because despite looking so good, despite featuring so many characters of differing playstyles, and despite the massive franchise the game is attached to, I can't help but come away disappointed from My Hero One's Justice 2.