Marty Sliva

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Latest Reviews

RiME

RiME

May 25, 2017
6.5

Rime’s superficial beauty and interesting mysteries provided enough enjoyment to make me willing to put up with its shallow and familiar elements under the hood. While nothing about Rime is necessarily bad, you can find more interesting versions of nearly every single element of it in other, better games.

Though it only took me just under two hours to complete, the second the credits stopped rolling I immediately restarted What Remains of Edith Finch. Each of the vignettes is so distinct and surprising that I didn’t have enough time to absorb and dissect what I had just played before being whisked away to the next one. But after fully piecing together the threads of the family and sifting through the allegories of their final moments, I was left with a beautiful, heartbreaking mosaic that exudes life, even when mired in death.

Yooka-Laylee

Yooka-Laylee

April 3, 2017
7

Yooka-Laylee contains all the pieces needed for a fun, enjoyable throwback to the 3D collectathons of the 64-bit era. The characters are charming and funny, your set of abilities is vast and entertaining, and four out of five of the worlds are fun playgrounds to explore. While it lacks the heart and polish of some of its incredible predecessors, it’s a good reminder that this genre, once thought to be dead, still has some life left in it.

Despite the fact that this is a first-person VR adventure mostly devoid of the combat platforming that made the original Psychonauts so memorable, it still carries the same spirit. The wonderful writing and solid use of VR make it a fitting continuation to the series that left me pining for Psychonauts 2, especially when it ended after three hours and visiting just a handful of locations.

The Last Guardian

The Last Guardian

December 4, 2016
7

The divide between the highs and lows of The Last Guardian is staggering. For every wonderful moment of absolute beauty and emotional attachment to its lifelike companion, there’s an equal and opposite baffling moment that ruins the mood with frustrating controls and camera angles. But I found myself willing to put up with all of these hiccups if it meant experiencing any of its multitude of incredibly-beautiful moments.

Ezio’s trilogy helped build Assassin’s Creed into the giant franchise it is today thanks to its fantastic storytelling, amazing characters, and gorgeous world building. And while all of that is still here in The Ezio Collection, the lack of meaningful improvements and any sort of substantial bonus content make it a tough compilation to recommend.

The Turing Test

The Turing Test

August 30, 2016
7

As someone who loves games like Portal and The Witness, The Turing Test definitely scratched that familiar puzzle itch, even if it fails to scratch more than the surface of most of its ideas. Its mechanics are solid but largely unoriginal, and its themes and world-building are genuinely great. And while it never reaches the originality and heights of its inspirations, it still manages to deliver an interesting world with one heck of a twist.

Bound

Bound

August 15, 2016
7

Despite being a relatively-simple 3D platformer, Bound’s fantastic sense of movement and strange, dream-like world make it utterly unique. It’s a testament to phenomenal controls and sense of grace that I was able to set aside the camera and design flaws, and fully immerse myself in this strange, beautiful story.

[Editor's Note: In light of the new information about the hidden sprint feature, we've taken the unusual step of raising Everybody's Gone to the Rapture's score from an 8 to an 8.5, in order to bring it in line with the revised text. This is not to suggest that sprinting is worth .5 points (scores are not math, and there are no set additions or subtractions for any given feature or bug) but a reflection of the reviewer's opinion of this game in the factually accurate state in which it existed at the time of review.]

Wolfenstein: The Old Blood places almost all its bets on the intense combat carried over from the game that came before it. The weapons feel great, and the arenas are interesting and filled with opportunity for some strategic creativity. But by doing this, The Old Blood misses out on some of the quieter moments that made The New Order so special. The Old Blood doubles down on blood and guts, but in doing so sacrifices some of its heart.