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I really, really, wanted to love The Long Dark, but a myriad of poor design choices and bugs teamed with lacking instruction made it one of the most frustrating games I have ever played. You can pick some objects up, but not others, you can smash a crate to bits...

TheSixthAxisTheSixthAxis·August 9, 2017
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If this was the only sideways scrolling, Defender-esque shooter on PlayStation I would be more enthusiastic but we already have Resogun and in comparison to the Housemarque game Graceful Explosion Machine is rather simple and even more forgettable. All four weapons are earned within a couple of levels and there...

TheSixthAxisTheSixthAxis·August 7, 2017
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There are some great ideas in Perception, but the execution is somewhat lacking. Wandering around a haunted house with no vision should be a tense, methodical, creepy experience, but this game has a sprint button. You are given a lot of help to navigate and solve puzzles because if you...

TheSixthAxisTheSixthAxis·July 4, 2017
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Nex Machina is the pinnacle of all things Housemarque, with concepts and ideas that have been refined over many games in their purest form. That’s both its strength and its weakness, as there is nothing you haven’t seen before in one of their previous games. If you are a fan of...

TheSixthAxisTheSixthAxis·June 19, 2017
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It’s hard not to talk about Little Nightmares without mentioning Playdead’s Limbo, with both games using the same premise of ‘small child getting minced at every opportunity’ and featuring physics based puzzles. As much as enjoyed Limbo, I think Little Nightmares is the better game with more to do, but...

TheSixthAxisTheSixthAxis·April 26, 2017
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What you get out of Everything will depend entirely on you. You may get bored within minutes just as easily as you could spend hours wandering around alien continents as a slice of pizza. I’m not sure it can be described as fun in a traditional sense, and it sometimes...

TheSixthAxisTheSixthAxis·March 27, 2017
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Once you do get racing against other players of similar skills then any sense of fair play goes out of the window and you use every dirty trick and underhand tactic to get in to first place. With eight racers the crashes can be spectacular pile ups with cars, logs,...

TheSixthAxisTheSixthAxis·March 17, 2017
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Whilst fifteen minutes may seem an incredibly short time for a game to last these days, most arcade shoot ’em ups are short and barely last half an hour. There’s nothing really new or exciting in Ghost Blade HD, but it’s a solid entry to a genre that is almost...

TheSixthAxisTheSixthAxis·March 3, 2017
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It’s a shame we weren’t able to review the game prior to launch, because  Here They Lie is by far the best game I have played on the system. It’s definitely not for everyone and the weirdness may put a lot of people off, but I loved every moment and couldn’t wait...

TheSixthAxisTheSixthAxis·October 17, 2016
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The one saving grace is that Ghostbusters is dull rather than boring. Played in short bursts, a level or two at a time, it’s still rather fun, even more so when you have some friends in tow. Parents with young children who fancy a break from endless LEGO titles may also...

TheSixthAxisTheSixthAxis·July 18, 2016
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I can’t remember the last time I enjoyed a game as much as Ratchet & Clank. From shootouts and platfoming to the practically perfect script. Younger kids are going to love the bright visuals and characterisations, while us big kids will be chuckling at Qwark’s jokes and the sly grin Ratchet gives...

TheSixthAxisTheSixthAxis·April 11, 2016
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Layers of Fear sits somewhere between the pejoratively classified ‘walking simulators’ and a full game experience, as for the most part you are simply wandering around and solving the odd puzzle. Despite the clichés and obvious jump scares, I rather enjoyed my time exploring the mansion and I’m looking forward to having another...

TheSixthAxisTheSixthAxis·February 16, 2016
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