Christian Bognar
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Latest Reviews
Blades of Fire has unique mechanics that are refreshing in a genre that seems to be oversaturated as of late. Having to switch between weapons on the fly and target the correct body part adds a layer of strategy to each encounter, making combat more exciting, especially during big boss fights. This is where Blades of Fire shines the most and is the reason to play the game. Unfortunately, too many design decisions left me frustrated. The weapon-forging minigame is a slog, NPCs are overly annoying, and losing weapons upon death isn't nearly as impactful as I had hoped. It's clear that MercurySteam has a good concept on its hands, but the execution could have been better in some parts. Perhaps these ideas will be better executed in a sequel.
Tainted Grail: The Fall of Avalon is an adventure to behold, especially for those who are fans of Oblivion and Skyrim. With endless build variety, a beautiful dark fantasy world, an interesting story, and satisfying combat that feels weighty, this game is a great choice for RPG enthusiasts. While the game can feel like it's still in early access in some ways, specifically with its enemy AI, outdated character models, and a world that can feel too empty in parts, none of these issues take away from what makes Tainted Grail: The Fall of Avalon so special. It's a project where passion is on full display and I can't wait to see what Questline does next.
Spirit of the North 2 has its moments in its beautiful landscapes, relaxing music, and overall cozy vibes. Unfortunately, everything else is pretty underwhelming. The open world has nothing special to discover and mostly feels like a chore to navigate through, which is a shame considering the game forces the player to search the map for necessary items to progress. Even worse, the game has a ton of bugs that are downright frustrating, such as a boss refusing to attack, audio cutting out, lighting issues in some areas that make it nearly impossible to see, and environments refusing to spawn. Spirit of the North 2 isn't a bad game, and some dungeons are a ton of fun, but it's clear the game needed more time in the oven and would have benefited in a linear format.
Mandragora: Whispers of the Witch Tree is a decent 2.5D action RPG with a beautiful world. However, the game has some serious design and balance issues that prevent the experience from reaching its full potential. Heavily focused on artificial difficulties, such as boss fights mostly reliant on gimmicks, annoyingly placed enemies through its levels, and exhausting runbacks after failed boss attempts, Mandragora sometimes forgets the whole reason people come to play these types of games — to have fun. Despite these apparent issues in its design, Mandragora: Whispers of the Witch Tree is still an enjoyable time for the most part, thanks to its great build variety and Metroidvania-style map. Still, the bad feels like it outweighs the good, so I don't think I'll play it again anytime soon.
The First Berserker: Khazan is a fantastic game that has some of the best bosses of any Soulslike ever created. It's a game that will test patience and demand the utmost attention from the player, or else they'll meet the game over screen time and time again. This Soulslike is absolutely brutal, and yet, it remains fair throughout its 40-hour runtime. While the levels begin to blend in with one another aesthetically and the overwhelming amount of loot can become exhausting, The First Berserker: Khazan is a welcomed addition to the subgenre and I can't wait to see what developer Neople has planned next for this new IP.