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Leo Faria

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Believe it or not, I wasn’t exactly hyped during Street Fighter 6‘s pre-launch campaign. Although, I can possibly blame Street Fighter V for that. For the past eight years or so, that dud of a fighter (at least when it first came out) really bothered me. Meanwhile, it seemed like every...

WayTooManyGamesWayTooManyGames·June 12, 2023
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The Katamari games are so stupid. They are so dumb. They are so pointless. And that’s why I love them. Those are games which would never be greenlit by a major publisher like Bandai Namco nowadays if they were original ideas. It’s such a hard sell: a game where you...

WayTooManyGamesWayTooManyGames·June 5, 2023
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Not even two months ago, I reviewed an environmentally-friendly game by Devolver Digital called Terra Nil. A game which, despite not being exactly one of the indie label’s most prolific hits in recent times, managed to come up with a neat gameplay loop while also managing to deliver its ecological...

WayTooManyGamesWayTooManyGames·May 24, 2023
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Back in the 90s, a new Puzzle Bobble (or Bust-a-Move) game would be released every single year, with very little in terms of additions or improvements. There was just not a lot you could do with its formula in order to shake things up, with this rule being kept in...

WayTooManyGamesWayTooManyGames·May 22, 2023
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Tetsuya Mizuguchi is one of the most important and underrated developers to come from the Sega side of the Japanese industry. Even though most people associate creative and bizarre ideas with Nintendo, his titles, such as Space Channel 5, Rez, as well as post-Dreamcast titles like Tetris Effect, Lumines, and...

WayTooManyGamesWayTooManyGames·May 15, 2023
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I have previously mentioned that virtual reality allows for some genres that might have been considered overly boring and menial on a gaming console, such as fishing and cooking, to be more engaging and entertaining than before. Today, we are going to answer another question: does VR allow for previously...

WayTooManyGamesWayTooManyGames·April 26, 2023
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We don’t exactly live in a time where retro-styled shooters are rare, and New Blood Interactive is one of the reasons for that. The publisher is basically focused on delivering games that look, feel and play like natural evolutions of the franchises released by iD Software in the mid-90s. Dusk...

WayTooManyGamesWayTooManyGames·April 24, 2023
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BPM: Bullets per Minute and Metal: Hellsinger were two games released in recent times which mixed two of my favorite gaming genres into one: music-based rhythm and neanderthal, balls-to-the-wall first-person shooting (or, as the kids like to call them, “boomer shooters”). Naturally, any other game featuring said hybridization of elements...

WayTooManyGamesWayTooManyGames·April 19, 2023
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Walk into Devolver Digital‘s social media pages and you’ll always see people claiming for a new Hotline Miami. Though not my favorite game released by the magnificent indie publisher, I’d say it is the franchise that put them on the map in the first place. Well, if more Hotline Miami...

WayTooManyGamesWayTooManyGames·April 19, 2023
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The Game Awards might not exactly be the most enticing awards ceremony, but we’re always graced with some weird yet amusing titles that pop up from out of nowhere. How amused was I once I saw an ultraviolent game set in the 90s, starring people like Michael Madsen, Kim Basinger,...

WayTooManyGamesWayTooManyGames·April 7, 2023
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The idea of mixing bullet hell shooters and aesthetics from the 40s and 50s isn’t entirely unheard of (Capcom has made quite a buck with its 1942 series, after all), but I can’t say I have ever played a bullet hell shooter meant to look and feel like a B-movie...

WayTooManyGamesWayTooManyGames·April 6, 2023
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The announcement of Bayonetta Origins: Cereza and the Lost Demon not long after the release of Bayonetta 3, which was a long overdue and somewhat disappointing sequel to the 2014 masterpiece that was Bayonetta 2, was… interesting. It was a change of pace, an amusing one, to say the least....

WayTooManyGamesWayTooManyGames·March 27, 2023
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