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Death End Re;Quest Code Z
A mysterious man appears, and the heroines are in danger. And so new protagonist Sayaka Hiwatari must face against a chaotic scene of friends and foes alike. The battle against the upper world is about to enter a new phase…
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Death End Re;Quest Code Z Reviews
Professional reviews from gaming critics
Death end re;Quest: Code Z is a mix of visual novel and mystery dungeon roguelike, with an intriguing story and plenty of horror.
There’s a city that can be explored between dungeon crawls. It’s expressed with a very Shin Megami Tensei-like map. There are side stories to discover, places to buy and sell items, options to store belongings, etc. This whole hub felt kind of superfluous. If there was an actual city to explore, I would be all about going to different locations, and talking to locals. But because the city is just a map, it can feel like just a bunch of menus.
I love Mystery Dungeon games and one of my favourite niche RPG series has a spin-off in the genre so here's Death end re;Quest: Code Z.
Death end re;Quest: Code Z had potential but fell short. Despite the returning cast and Sayaka's appeal, a weak plot and bland gameplay hold it back, making it a spin-off suited only for die-hard fans
Game director Shina Ninomiya is trapped in the VRMMORPG World's Odyssey and must get to the end of the game to escape. Ryan McCarthy checks out the Switch port of this interesting VN/RPG hybrid from Compile Heart.
When approaching anything from developer Compile Heart, players tend to know what they're going to get. Assets will be recycled to save on development costs, the plot will be silly and take a bulldozer to the fourth wall, and the gameplay won't be extraordinary or even particularly original. Understanding that Faustian bargain, the player will tend to get a fun romp with enjoyable characters, a bubbly tone and goofy fun, which seems like a fair trade. Sadly, there's an exception to be found with Death end re;Quest: Code Z. This latest release is a dull affair with nonsensical plotting and rudi...
I love Idea Factory, but the long-running Japanese game developer has had far more misses than hits lately. While a couple truly incredible JRPGs make up part of their lengthy list of releases, a majority of their output consists of half-baked spinoffs and undercooked genre shifts that even the most diehard of fans have struggled to enjoy. Amongst all that, though, I’ve always been impressed by the newly blossoming Death end re;Quest series. Two releases in, these grim, gruesome JRPGs come with a unique gameplay twist and a focus on layered world-building that always kept me intrigued. I was e...