Dungeon Hunter: Alliance
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Dungeon Hunter: Alliance

byGameloft•2011

Dungeon Hunter: Alliance is a hack and slash action role-playing video game developed and published by Gameloft in 2011. The game is a sequel to the 2009 iPhone game Dungeon Hunter, with the addition of a multiplayer mode and support for the PlayStation Move controller.

Details

Released
April 5, 2011
Developer
Gameloft
Platforms
PS3

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Dungeon Hunter: Alliance Reviews

Professional reviews from gaming critics

Beaten, battered and placed away in a dark corner of the cellar, our armour has been sat collecting dust, patiently awaiting a new adventure. Years have passed since the dank smell of dungeon corridors filled our noses, and the blood dripped from the tip of our swords from the slain monsters that lie upon our feet, but that is about to change. Dungeon Hunter: Alliance is here, and it’s time to pull that dusty old armour out of the cellar and step into the world of Gothicus.

Apr 14, 2011

Dungeon Hunter: Alliance isn’t as polished as Diablo and lacks the charm of Torchlight. Battling through its varied levels and sorting through mountains of loot is fun, when glitches don’t get in the way. Unfortunately, when it costs $28 more to hack and slash through the adventure on Vita than on Playstation 3, one must question the value of the package. The added Vita elements and the glitches just don’t go far enough.

Feb 14, 2012

One of the more ‘under the radar’ PS Vita launch games on store shelves is Ubisoft’s “Dungeon Hunter: Alliance”.  Not having played the previous Dungeon Hunter game or any of the other Dungeon Hunter: Alliance games already available on the PlayStation Network and on the Mac, I was curious to see how this hack and slash RPG game that has over 30-levels would play out on Sony’s brand new shiny handheld machine.  Fortunately, I find myself not too excited about this game on the Vita as frankly I was disappointed.  Coming off some stellar RPG’s like Skyrim and Kingdoms’ of Amalur, Dungeon Hunter:...

Feb 25, 2012

We at RPGamer have tirelessly scoured the deepest and darkest dungeons, hunting for the rare and elusive

May 11, 2011

The comparisons to Diablo will run through this review, because Dungeon Hunter: Alliance copies it in every way possible. You’ll start the game out in a crypt, and are quickly introduced to a silly story where you’re a long-dead king brought back to life to deal with a wife who you tried to bring back from the dead but came back corrupted, killed you and is now terrorising the local population.

Apr 8, 2011