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Foamstars
A 4v4 online party shooter from Square Enix that has you battling to foam as much of the city as you can while avoiding your opponents traps and weapons. Use foam to build terrain, creating slippery surfaces to surf around the arena at high speed, help defend from enemy attacks, or create vantage points to take out opponents. And most importantly...
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Foamstars Reviews
Professional reviews from gaming critics
Introducing FOAMSTARS, the new 4v4 online party shooter for PlayStation®5 and PlayStation®4.
There is so much good to say about Foamstars, with its quirky characters and cheerfully energizing feel. While at launch the matches do not feel entirely balanced, that will even out with time, yet the microtransactions look as though they could only get worse. Currently, Foamstars is free on PS Plus for anyone to try it out, but after March 5th anyone who does not already have the game downloaded will have to purchase it for $29.99. That price, combined with the costs of Premium Seasonal Passes and in-game store purchases can quickly add up and is overwhelming. Cosmetic items don't have to be...
Foamstars is a serviceable paintballer in the vein of Splatoon, lathered with some wild lore and underwhelming hero shooter elements.
“Foamstars' core gameplay offers plenty of strategic fun, but you'll have to grit your teeth through some of its worst instincts to enjoy them.”
Foamstars definitely has some charm to it, but the general lack of polish in the gameplay department and shoddy single player can bring the experience from initially impressive to ultimately underwhelming.
Foamstars isn’t terrible, but its uninspired gameplay, deficit of content, and obscene monetization make it a forgettable experience.
Foamstars is a fun party shooter with chill vibes and vibrant expression that just needs a few additions to be truly great. The foundation is there, Square Enix just needs to tweak the formula a bit before it is worth recommending without hesitation.
Foamstars boasts a solid core, but its weak character design and uneven modes mean it's not good for more than a round or two.
There’s a lot to like about Foamstars, but there’s unfortunately a lot to dislike, too. I appreciate that it goes all-in on the candy-coloured visuals and embraces its silliness, and there’s something to be said for the adrenaline rush it provides in standard 4v4 matches.
As promising a foundation there may be here, Foamstars sadly finds itself buried beneath a malaise of lackluster content and an underdeveloped world alike. Occasionally enjoyable and suggestive of greater potential the foam-centric mechanics can be, as both an offensive and defensive tool alike, it's everything going on in and around the core gameplay, that ultimately makes the experience feel hollow and at worst, jarring to deal with. From its all-too-cheery presentation, to its laughably one-dimensional attempt at instilling personality into its world and characters. Right down to the horrid...
Foamstars is a vibrantly inventive take on the hero shooter and Splatoon, though the bubble will quickly burst for those who can’t gel with its floaty, fluid-based gunplay.
While Foamstars has a strong foundation in terms of core gameplay, I found myself quickly growing weary of the small annoyances that kept rearing their heads. Awkward navigation, ho-hum singleplayer offerings and egregious monetisation and design choices bring down an experience that is really fun if you can ignore those things, which is something that shouldn't have to be done. I hope updates are able to address some of these issues in the coming months, but for now this party has left me feeling exceptionally mixed overall.