Minimum header image
Minimum
70
CriticDB
Rating

Minimum

byAtari, Inc.2014

Minimum focuses on fast-paced shooting fun and a robust system of in-match crafting, team objectives and customizable roles to create a rich and rewarding PvP experience. You'll find a bunch of interesting weapons to collect and customize, armor sets to mix and match, a solid core game mode known at TITAN MODE and more all wrapped up in a unique, m...

Release Date

August 2, 2014

Player Rating (IGDB)

Unavailable

Watching on Twitch

No streams live

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Minimum Reviews

Professional reviews from gaming critics

Minimum is an entertaining online shooter that perfectly employs a texture-less and block-filled visual style. With a wide assortment of maps and various items to craft, Minimum is recommended to multiplayer shooter fans who've been looking for their next online addiction.

Dec 5, 2014

Who’s ready to have some fun!?! Sometimes in the days of constant releases and re-releases and pre-releases and early access and so on and so forth, we get too bogged down and look at games too analytically. It’s important to do so, but every once in a while you play a game that reminds you what the whole point of video games are. They’re supposed to be fun! You’re supposed to have fun playing them. Well I had fun playing Minimum. I had much more fun than I ever expected.

Sep 23, 2014

The simplistic art style of Minimum isn't a turn off in the slightest. Surprisingly, it's the melee swords that end up being a huge imbalancing factor in combat that deflates the fun of the fast-paced gunplay. Minimum's two standard game types and refreshingly different Titan Mode will be a good time if that ever gets sorted out with a few balance tweaks, but right now the fun depends on the willingness of others to lay down their swords.

Sep 19, 2014

Iron giants.

Sep 16, 2014

As fun as the game can be it does end up feeling fairly lacking in content with only three game modes. For a game that just came out of early access you’d expect them to throw in one or two more competitive modes such as CTF but you’re stuck with TDM and Titan mode. Melee weapons also feel hella overpowered compared to guns, especially when you build a melee specific set of armor. If you’re far enough away it’s easy enough to shoot a melee player but lots of the maps are fairly enclosed which means some asshat with maxed dual swords is going to steamroll his way through a tight area. There’s j...

Oct 2, 2014