Mouse
78
CriticDB
Rating

Mouse

byFumi Games•2026

Join private detective John Mouston in MOUSE, a gritty, jazz-fueled shooter. With guns blazing and a retro rubber hose animation style, battle your way through a corrupt city full of crooks and danger. Inspired by classic FPS and noir films, MOUSE is the explosive shooter you've been waiting for.

Details

Released
April 15, 2026
Developer
Fumi Games
Publisher
PlaySide
Platforms
PC · PS4 · Xbox One · Switch · PS5 · Xbox Series X|S · Switch 2

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Mouse Reviews

Professional reviews from gaming critics

Mouse: P.I. For Hire is a gritty and noir-fueled FPS shooter that draws inspiration from classic cartoons of the 1930s.

Apr 14, 2026

Mouse: P.I. For Hire | Review | The current FPS is a mix of old school, '30s cartoon, noir, and ultraviolent topo: what a spectacle!

Apr 18, 2026

In 2017, Studio MDHR breathed new life into something very old by releasing Cuphead, a game that has since become a cult classic and boasts a fantastic handcrafted art style reminiscent of early Mickey Mouse cartoons from the 1930s. Almost 10 years later, it's the turn of the Polish studio Fumi Games to take on this challenge, this time with a real mouse disguised as a detective.

Apr 14, 2026

Mouse: P.I. For Hire undoubtedly succeeds in accurately capturing the visual essence of Depression-era cartoons. The game's combat system is functional and agile, offering a fair variety of weapons and tools. However, Fumi Games' title is limited by design choices that restrict level replayability, the fluidity of exploration, and a difficulty level that can become tedious for some players.

Apr 14, 2026

We finally played the final version of Mouse P.I. For Hire, the first-person shooter inspired by 1930s cartoons.

Apr 14, 2026

Mouseburg’s legendary gumshoe Jack Pepper (cue one of infinite cheese puns) certainly has his hands and tail full. What began as a seemingly simple missing

May 7, 2026

Because the developers were so inept at resolving this tension, I lost interest in Mouse: P.I. For Hire within the first level, and each subsequent stage found me disliking it more and more. It’s a competently and even entertainingly made game, but a dismally cynical work of art, and it never manages to shake the impression that the only reason that it looks the way it does is that the marketing team thought that it would be a good way to “stand out” and shift units.

May 14, 2026

Mouse: P.I. gets almost everything right, though some of the bigger battles may prove difficult for players who require accessibility options

Apr 15, 2026