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Ride 3
Ride the most beautiful and powerful bikes ever crafted. Explore the most amazing roads in the world on your two wheels companion. Customize your bike's every single detail, making it a reflection of your riding style and your own personality. Feel the adrenaline, the competition, the freedom.
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Ride 3 Reviews
Professional reviews from gaming critics
RIDE 2 was rough around the edges, but how about its successor? You may be pleasantly surprised with our RIDE 3 review.
RIDE 3 may not have the panache and the multiple coatings of polish of some of the other racing sims out there, but thanks to its attention to detail in terms of the bikes themselves, and how well those bikes control, it's a ride worth taking regardless.
If there’s one thing that RIDE 3 has in spades, it’s content. The sheer number of tracks and bikes to unlock, not to mention available modifications, is head spinning. Poor old motorcycle sim games seem to live in the shadow of their four wheeled brethren and are usually reserved for a more niche audience as a result. The focus tends to be on more realistic physics that require a lot more skill and practice in order to get good, rather than the pick up and play approach that other racers might take. Of course, there are exceptions to this on both sides, but RIDE 3 proves the rule and is a toug...
Racing games are everywhere, and they have been since the early days of gaming. As a result, every racing game has to find some way to sell itself as something new, fresh, and interesting. Whether they sell themselves on style and personality, on multiplayer, on realism and graphics, or on being one of Microsoft’s only worthwhile exclusives, it’s imperative that games stand apart, else they fall into the swaths of other unremarkable titles. This week, I had a chance to check out Milestone S.r.l’s latest installment in their Ride series: Ride 3.
While it packs in more content than its predecessors, RIDE 3 feels soulless and nonessential if you already own last year’s instalment.
Visually, RIDE 3 is decent in motion and inconsistent when static. As is the case with many bike games, the human faces are sort of off-putting. Your rider looks fine in their racing gear (with their helmet on), and tracks look alright in motion. It’s all just fine though, nothing like Supercross’s impressive track details or particularly impressive weather effects