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Song of Horror
Song of Horror is a psychological horror adventure. Face the manifestations of the Presence, an unpredictable, eldritch AI that reacts to your way of playing: you won't experience two exact gameplays.... See more
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Professional reviews from gaming critics
Whereas so many modern indie horror games can feel like on-rails haunted hayrides, Song of Horror keeps players on their toes.
If Song of Horror’s remaining episodes can maintain the level of quality set out in its first two episodes, survival horror fans are in for a treat. The permadeath mechanic may be off-putting to some but it’s purposeful and it pays off, forcing you to be more cautious adds to the game’s immersion. These two first chapters set up a strong story and, while I’d hope the characters get more resolution...
For a long time now I've been a fan of horror, be it on films, games, novels or the odd zoetrope. There's something about that primal urge to get the hell away from whatever creepy-arse place you happen to be in, or thing that you happen to be near. For the most part, media doesn't seem to be able to create that level of tension anymore, not to the level of Silent Hill 2, Alien: Isolation or Amnes...
It’s not without the occasional hiccup, and some of the puzzles could do with a few more hints, but overall? Song of Horror is one of the best horror games I’ve played this year. Best of all, it’s not QUITE done yet. Updates already planned in their roadmap include adjustments to the most egregious puzzles, fleshing out the final chapter a bit more (Another encounter with the Presence and a new ch...
Featuring an incredibly chilling atmosphere, Song of Horror is a must-play for old-school survival horror enthusiasts
We tell you, it’s a good game! It’s not average! It might have some problems here and there, but you have to admit it is a “Good” game.
“If you did not success early, die and die again”, this was the message that the general survival horror game consist, but this is not the case for Song of Horror.
Song of Horror is a frightening game that focuses on classic presentation of action, sneaking, and solving puzzles. But was everything that frightens the player surely intended by the creators?