
Rating
Uncanny Valley
Uncanny Valley is a survival horror game that includes a mix of exploration, puzzle solving and a bit of action with a lot of optional story content. We're trying to preserve the old survival horror kind of gameplay instead of following the modern trend of creating a third person shooter with horror elements.
Details
- Released
- April 22, 2015
- Developer
- Cowardly Creations
- Publisher
- Digerati Distribution
Similar Games
Uncanny Valley Reviews
Professional reviews from gaming critics
Uncanny Valley is a 2D pixel-graphic horror tale with randomized events that make every playthrough unique. Do you like Silent Hill? Do you like VGA graphics? You'll like Uncanny Valley.
Technical hiccups and unclear directives keep Uncanny Valley from being excellent, but this 2D pixel survival horror title has enough eerie vibes and disturbing concepts to keep the player engaged.
Uncanny Valley is a retro-style horror survival game from developer Cowardly Creations. It was originally released in 2015 and recently ported to the Nintendo S
I really wanted to like Uncanny Valley. Most of what it offers — a survival horror, narrative-driven adventure with retro visuals — are all attributes that appeal to me. It’s a shame then just how it all comes together, or rather how it tries to. Uncanny Valley has branching paths and endings throughout its short runtime, but it’s expected of you to play through it multiple times in order to fully grasp the story and secrets, which sadly, makes the whole experience feel jumbled and tedious.
An interesting psychological horror which sadly doesn't make the most of its setup.
The frustrating part is that it seems entirely pointless, other than to make Uncanny Valley feel more like a “game”. The different story branches all depend on your actions in that first half; the survival horror stuff is just an unnecessary obstacle to seeing that story through. If the developers had been content to just play to the game’s strengths as an adventure game, Uncanny Valley could have been something really good. Sadly, the shoehorning in of dull “survival horror” pulls the rug out from under that potential.
It’s a game that rewards you for being better on the next attempt, which means a lot of players will get that same jarring and incomplete experience as I did, early on, only for it to be replaced by waning interest as repetition sets in. I wanted to enjoy Uncanny Valley, especially with its opening concept and jump scares, but despite all the assurances and hard work with those patches, it just wasn’t to be.