Latest Reviews
I admire a game that is willing to take a risk, and certainly trolling the people who believe that games should be mindless content that doesn’t challenge their intelligence with a “political idea,” is a creative risk I can admire. But beyond the initial amusement that I took from knowing...
I can’t help but feel Rockstar’s classic videogame nasty, Manhunt, was a better attempt at critiquing the voyeuristic quality of reality television. It pre-dated reality TV as a genre, so it’s not explicitly about the subject, but the savage grimness in the way it turned snuff film production into entertainment...
It’s amazing that a visual novel of the prestige and impact of Fate/Stay Night would be released almost without fanfare, but that’s what’s happened with this. I’m not sure we were even made aware of its impending release until a day or two before it landed. It’s the latest chapter...
It’s impossible to experience everything that Natsu-Mon has to offer in a single play-through – much like how it’s impossible to get everything done that you want to over a summer. They’re always over too quickly. But then the very best way to play is to put Natsu-Mon down for...
Cygni: All Guns Blazing is a SHMUP with some seriously high production values behind it. For a genre that is usually quite niche, seeing something that pitches higher like this is impressive. It’s not always perfect – the budget spent on the cut scenes was a noble idea that ultimately...
Still, Earth Defence Force 6 is pure fun distilled into a video game and it is impossible to put down. It’s based on B-grade sci-fi, and is B-grade in every way itself, and I would take that over over-produced, self-important, vapid blockbuster nonsense any time.
It’s a little annoying that so many people will play Kunitsu-Gami: Path of the Goddess and not then take it upon themselves to learn something about where the game comes from. To suggest it’s an “action tower defence” game is doing it a disservice. No. Kunitsu-Gami: Path of the Goddess...
It’s only around 14-20 hours from go to final blow, depending on how frequently you need to repeat boss battles, and that feels about right. Flintlock isn’t a majestic epic in the vein of Elden Ring, and nor did it need to be. This is a nicely streamlined, elegant, and...
Consequently, Nintendo World Championships: NES Edition feels like a release schedule filler. While the multiplayer features are robust, they’re hardly innovative, and really it’s just a package of sliced-up classic games with a timer attached to them. I’d never call a game development project “lazy,” because they’re not, but the...
Ultimately, the best way to play Teenage Mutant Ninja Turtles: Splintered Fate is in exceedingly short bursts. As a “switch your brain off and button mash” kind of experience it works and in so closely emulating Hades it is inherently entertaining. But it’s also soulless and draining to play for...
Any single run through of Princess Maker 2 Regeneration is just a few short hours, making it very moreish, especially given that the sheer number of endings it is clearly designed around replay value. You’ll probably want to use some kind of guide to get all those endings, as the...
Trails Through Daybreak is a new starting point for a new, epic arc (with the second chapter already out in Japan). By the end of it, I was not only invested in the new characters and contribution to the Legend Of Heroes history that was being created through their actions,...















