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Impulse Gamer

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Latest Reviews

Splatoon Raider tries something different for the franchise by offering a more focused single-player experience while still retaining the unmistakable

Andrew Paul·August 5, 2026
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The city of Kusan is filled with predators, but one stalks the streets for justice. Developed by CIRCLEfromDOT and published by PQube, Kusan: City of Wolves

Nay Clark·July 31, 2026
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Some games immediately grab your attention because of their story or action, while others pull you in because of their atmosphere and the mystery surrounding

Nay Clark·July 30, 2026
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Like DOOM (2016) and Eternal, The Dark Ages was my favourite game release in their respective years. Each set a new standard for FPS gameplay and design that,

Marc Rigg·July 30, 2026
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Ubisoft’s Monopoly: Star Wars Heroes vs. Villains breathes fresh life into the classic board game formula with a nostalgia-fueled digital hyperspace overhaul

Adrian Gunning·July 27, 2026
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Let's get one thing out of the way first: Halo: Combat Evolved has aged remarkably well. Unlike many shooters from the early 2000s, it's still just as

Jade Darton·July 24, 2026
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Devil May Cry 5: Hunters Edition is another rock-solid Switch 2 port of arguably the best game in the venerated action series.

Gareth Newnham·July 23, 2026
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Granblue Fantasy: Relink – Endless Ragnarok is the latest expansion for Cygames' Granblue Fantasy JRPG Granblue Fantasy: Relink. The expansion enhances the

Abdul Saad·July 23, 2026
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Few gaming trends defined the '90s quite like the creature-collecting craze, and I was right there in the middle of it. Like many thirty-somethings, Pokémon

Richard Banks·July 21, 2026
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I’m ashamed to say that I had to Google the ‘Demeo’ part of Demeo x Dungeons & Dragons: Battlemarked, as upon picking this game up, it was a word that was

Marc Rigg·July 16, 2026
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Denshattack! feels like a long-lost Sega game from the early 2000s, the kind of thing originally destined for the Dreamcast that landed on the Xbox in 2001. I

Gareth Newnham·July 16, 2026
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HD-2D is probably the smartest design decision Square has ever made. A way to make and recreate the sprawling RPGs of old, sometimes quite literally, without

Gareth Newnham·July 16, 2026
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