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My adult life has felt somewhat unusual. It took until my 30s for me to discover my love for musical theater and I'm a sucker for it in just about any form. That includes video games, so when I saw the concept for People of Note, I was intrigued. How...

Ozzie Mejia·April 10, 2026
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Minishoot’ Adventures, aside from the weird apostrophe in its title, is as straightforward as it gets. You can look at it once and immediately clock what it’s all about. But despite it being a mashup of familiar ideas, it stands out in a few ways. For one, it’s a particular...

Lucas White·April 3, 2026
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Marathon is a testament to the fact that Bungie still has it. What “it” is, is the studio’s ability to deliver a video game dripping with unique vibes, gunplay that is simply unmatched in the first-person shooter space, systems and mechanics that push a genre forward, and deep, exhilarating, and...

Sam Chandler·April 2, 2026
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The annualized nature of sports video games means that there’s a lot carried over between games, and it’s only every few years that fans notice major improvements or changes. With MLB The Show 26, San Diego Studio is getting dangerously close to creating another frustrating annualized sports franchise, but there’s...

Donovan Erskine·March 31, 2026
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I always have an anxiousness about a 2D platformer going 3D. I fear that while it might look cool and handle well at the outset, the jump to the third dimension of level design and gimmicks always comes with some frustrating growing pains. I enjoyed the original Super Meat Boy,...

TJ Denzer·March 30, 2026
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In the 90s, Virgin Interactive published a game called Screamer, a PC racing game from Italian developer Graffiti that was praised for how it combined a realistic control style with the exaggerated animations of an arcade game. Screamer became a short-lived series, and Graffiti rebranded as Milestone, going on to...

Lucas White·March 22, 2026
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Before Crimson Desert, I’d never played a game I’d describe as maximalist. Crimson Desert is a maximalist video game, defined by its excess, straining against the confines of an open world video game and perhaps the medium itself. It is stunningly ambitious, and often worse for it. It invites you...

Will Borger·March 18, 2026
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John Carpenter’s Toxic Commando, as the name implies, looks to put a unique spin on the zombie genre with the help of one of horror’s greatest directors. While it doesn’t do much to separate itself from what came before, there’s fun to be had in Toxic Commando, especially if you’ve...

Donovan Erskine·March 11, 2026
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Spring is just around the corner. Want to know how I can tell? Well, besides looking at a calendar, temperatures are rising, rain is replacing snow, we’re on the Road to WrestleMania, and just over a week remains until the release of WWE 2K26, the latest and greatest installment of...

David Craddock·March 5, 2026
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I’ve been to Canada only a handful of times, and I’m a little fuzzy on how things are up there. Thankfully, Bryan Lee O’Malley’s Scott Pilgrim is there to remind me on the semi-regular. It’s a whimsical place of comically unfortunate relationships, continuous battles, never-ending retro nostalgia, chiptune-infused rock music,...

TJ Denzer·March 3, 2026
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For a genre as tried and true as survival horror, I'm a big fan of fresh settings. I enjoy perspectives that I don't get to see very often and that's certainly the case with Crisol: Theater of Idols. From developer Vermila Studios and publisher Blumhouse Games, Crisol presents a unique...

Ozzie Mejia·February 26, 2026
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Resident Evil’s family tree contains many branches. Going back almost 30 years, you’ve got classic survival horror, action survival horror, spinoffs (most not worth remembering), and the new era of games that began with 2017’s Resident Evil 7: Biohazard. Some games focus more on one style of play than the...

David Craddock·February 25, 2026
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