Alex Patsy
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Writing For
Latest Reviews
The original Super Meat Boy launched on October 20, 2010, for the Xbox 360 through Xbox Live Arcade. The game quickly earned a reputation for its brutally challenging platforming gameplay, demanding precise timing, quick reflexes, and plenty of patience from players. More than a decade later, that core identity remains...
Resident Evil: Requiem
Resident Evil Requiem is a visually impressive entry that strikes a strong balance between the franchise’s past and present.
Ninja Gaiden 4
The Year of the Ninja continues with the long-awaited launch of Ninja Gaiden 4, offering ninja magic from Team Ninja and Platinum Games.
Leenzee Games has stepped into the spotlight with Wuchang: Fallen Feathers, aiming to make an impact in a genre that, to some, already feels oversaturated. Where Wuchang truly shines is in its stunning art direction and immersive world design—though these strengths occasionally falter. The game is also bolstered by its...
Lies of P: Overture
I’ve always loved Lies of P, and in a crowded market full of Souls-like, it remains my favorite. While the Overture DLC isn’t perfect, particularly with its difficulty scaling, most of my other complaints feel like nitpicks.
The Elder Scrolls IV: Oblivion Remastered gave me a chance to revisit a legendary RPG, but does it hold up all these years later?
Assassin's Creed continues with its latest installment, Shadows. Does a Japan setting and dual protagonists offer an engaging experience?
Ninja Gaiden II Black
The release of Ninja Gaiden 2 Black is a dream come true for long-time fans of the series and a thrilling introduction for newcomers.
Nobody Wants to Die
The reveal trailer for Nobody Wants to Die captivated audiences with its Cyberpunk meets Bladerunner aesthetic, blending futuristic and classic Noir elements. Despite its flaws, the game—developed by the new studio Critical Hit Games using Unreal Engine 5—promises to be a beloved experience for fans of the genre.








