DC
78
Avg Score

David Caballero

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Latest Reviews

But all in all, this is what we could define as a "spin-on," a heavily adapted genre that actually embraces Breath of the Wild's lore and systems to provide fans with a meaty, eye-catching, unique experience. I've never been this addicted to a musou game, so beyond the narrative aspects,...

GamereactorGamereactor·November 18, 2020
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The Origami King's amazing sense of humour and its great level design and boss battles are interwoven with some fairly mundane sequences and an unexciting combat system that never really gets going. If you were ok with all that in previous entries, add a number to score below. If you're...

GamereactorGamereactor·July 15, 2020
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When the dust has settled though it's lots of fun and we see ourselves strengthening our friendship with Pedro every now and then during the summer, as its core gunplay and platforming is just so tight and rewarding. It's perhaps not as sharp and elegant as the recently-launched Katana Zero,...

GamereactorGamereactor·June 20, 2019
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All things considered, although we weren't quite as taken with it as we were with Woolly World, Yoshi's Crafted World really stands on its own and, after a slow start, manages to deliver some truly fresh and varied platforming. If you consider yourself a completionist, or if you're just looking...

GamereactorGamereactor·March 27, 2019
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Jason Roberts spent five years hand-painting, designing, and programming Gorogoa, and despite its brevity, is one of the most unique puzzles and a special experience. And even if you don't get to have a moment of revelation during its most intentioned passages of play, any puzzle or art lover (or...

GamereactorGamereactor·November 24, 2018
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All in all, it's not just a chance to travel back to the '90s, it's also a fulsome collection of twelve fighting games that still play surprisingly well. You'll be surrounded by legendary sprites (including TV and arcade filters), SFX and music, and at the same time, you'll learn a...

GamereactorGamereactor·May 29, 2018
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It's an unfortunate annoyance when the game is now more accessible in several other areas, but it doesn't take away from the fact that, with time, we've truly enjoyed the whole adventure on both modes once again, and that says a lot of a game we had mastered and beaten...

GamereactorGamereactor·May 1, 2018
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In conclusion, the fun here comes from the atmosphere, the comprehensive background detail, and the work put into characters and presentation, with some amazing nods and a couple of memorable scenarios, rather than coming from truly engaging gameplay. That said, the game feels somehow dynamic and refreshing, and delivers good...

GamereactorGamereactor·February 15, 2018
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So when you've already beaten M. Bison (or Akuma) say five or six times, you're left with the sad feeling that this is a game that's not serious enough about delivering what the legendary series deserves; it almost feels like a lack of respect. This is a cheap copy and...

GamereactorGamereactor·May 24, 2017
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This is the biggest and most ambitious game Nintendo has ever created, and the best part is that it's not just a matter of increased scale and production, it's because of the brilliant gameplay. Breath of the Wild changes the series forever, simultaneously making its predecessor feel tiny in comparison...

GamereactorGamereactor·March 2, 2017
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All in all, Super Mario Run is a wonderfully crafted mobile adaptation of the new series and of the old school side-scrolling Mario, even if we'd have appreciated some new aesthetic tweaks and bolder new ideas. We understand it's meant to be accessible for all audiences, but features as good...

GamereactorGamereactor·December 19, 2016
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Nintendo should ideally adapt Super Mario Maker for Nintendo 3DS and, eventually, NX, as this is a title that would then become a platform/service accessible to many more players. It managed to surprise us when we realised that once again we were having fun, playing the same old Mario; only...

GamereactorGamereactor·September 2, 2015
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