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Ultra Street Fighter II: The Final Challengers
The newest iteration of SFII in nearly 10 years, Ultra Street Fighter II features all of the classic characters, a host of new single player and multiplayer features, as well as two new fighters: Evil Ryu and Violent Ken! Nintendo Switch TV, Tabletop and Handheld modes allow you to play Ultra Street Fighter II at home or on-the-go!
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Ultra Street Fighter II: The Final Challengers Reviews
Professional reviews from gaming critics
Here comes a new challenger! The Nintendo Switch exclusive and definitive edition of the classic, genre defining Capcom beat-em-up is finally here. Play as all your favorite characters with updated, hand drawn graphics, or see how Evil Ryu and Violent Ken handle the pressure of being the new kids on the block.
Ultra Street Fighter II: The Final Challengers is a great addition to the Switch's library. But at $40 it won't be for everybody on day one. I think hardcore Street Fighter fans will find the content included pretty enjoyable, and young kids who may not have had the opportunity to experience those games will find it a lot of fun too. Meanwhile, most people should wait until there's a more appropriate entry price before jumping into The Final Challengers.
It’s been over 25 years since Street Fighter II first debuted and it is still arguably the best fighting game ever made (even though Mortal Kombat fans might disagree). Since it’s initial debut, it has been re-released countless times. Capcom has decided to mark their first appearance on the recently released Switch with an exclusive new version of Street Fighter II. Dubbed “Ultra Street Fighter II: The Final Challengers“, it sets out to be the definitive version of Street Fighter II. Will this version be enough to satisfy fans who likely have multiple versions of Street Fighter II on other co...
Ultra Street Fighter II: The Final Challengers is a fun fighting game with interesting new mechanics and touted as the definitive version of Street Fighter II, but it comes off as lazy and overpriced, padded with a lackluster buddy mode and an unnecessary and almost broken “Way of the Hado” mode reminiscent of the worst of the Wii era.
Ultra Street Fighter II: The Final Challengers does a great job of scratching that nostalgic itch and has a few bonus features but overall the package feels like a misstep. At $15 to $20 I’d have no problem recommending this to everyone out there. However at $40 for physical or digital download it feels like Capcom got a little greedy and put minimal effort into this port but is an attempt to extract a premium price. With classic Neo Geo fighters appearing on the Nintendo eShop for $7.99 th...
Not to fighting game fans. To us, they’re the unmistakable sounds of Street Fighter. You couldn’t step foot in an arcade back in the nineties without spotting one of Capcom’s cabinets – usually with a line of players waiting for their turn at the joystick.
An overpriced package that offers little new content, Ultra Street Fighter II: The Final Challengers isn't a marvelous return for this venerable series. Being mobile is great, and the game looks good, but everything else about this release is skippable for all but the most die hard SF fans.
It’s still amazing that such an old game can remain so playable after all these years, although it’s equally incredible that Capcom still insist on charging full price for it.
Ultra Street Fighter II tries to add a robust package around its tried-and-true Arcade mode, but much of that package doesn't pan out. All that leaves is the Arcade and Versus modes and for as great as Street Fighter II is, it's a game that also shows its age after a while. Fighting games have come so much farther since SF2 pioneered the genre, so it's hard to imagine going back and especially for a hefty $40 price tag. Thanks for memories, Street Fighter II, but I'm hoping that this is indeed the Final Challenge.
There’s something to be said for nostalgia. To this day, the opening music on the title screen of Ocarina of Time sends chills down my spine, and Super Mario Bros. 3 takes me to a magical place in my childhood that I can’t quite describe. But, for all nostalgia’s cracked up to be, take off the rose-tinted spectacles and you’re usually left with something that’s not quite what you remember. Ultra Street Fighter II: The Final Challengers is odd because, at moments, I feel its release on Switch is totally justified - not just as a nostalgic trip, but as its own game – and at others, I can hardly ...
Ultra Street Fighter II: The New Challengers feels like a lazy afterthought from a developer reluctant to commit fully to the Switch. It’s so frustrating given that Street Fighter II is itself a classic game, but Ultra does little to provide reason to purchase it yet again. Way of the Hado and an Art Gallery are nice touches, but ultimately superficial and fail to justify the game’s price tag.
Ultra Street Fighter II: The Final Challengers ticks all the reminiscent boxes that make me happy, as I remember times in my childhood, destroying my opponents as Cammy, avoiding Hadoukens from Ryu and having very confused feelings about Zangief (feelings that I am no longer confused about as an adult, bear-loving gay man). Loading up Ultra Street Fighter II on the Nintendo Switch is retro and genuinely fun to play portably with friends, but the price of this package is just a little bit stee...