Austin Wood
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Latest Reviews
With the best combat and narrative in a 20-year series of action RPGs, Monster Hunter Wilds is the new peak of Monster Hunter, only further enlivened by a colorful cast of monsters that defies longtime design conventions.
With strong combat and a fascinating world that mostly rewards exploration, Black Myth: Wukong is a fun action RPG that feels like the modern God of War games viewed through the lens of Chinese mythology.
Stellar Blade is more ambitious and varied than expected, but also about as clunky as expected, resulting in a stilted action RPG with a level of jank that you just have to accept. Meet it on its terms, and either tune out or embrace the odd sexual veneer, and it's a solid 20 to 30 hours of fun.
It's not quite on the level of The Taken King or Forsaken, but Shadowkeep feels like a major step forward for Destiny 2. It's a promising starting point for the game's third year, and for post-Activision Bungie. I've thoroughly enjoyed the 100-odd hours I've put into it, and I'll easily triple that play time in the months to come. I've got raid challenges to master, a dungeon to explore, Exotics to claim, Seals to earn, armor to min-max, and - hopefully - secrets to see. Destiny Christmas has come once again, and if you like Destiny 2, you'll love Shadowkeep.