Rock Paper Shotgun
We write about PC games, and things to do with PC games.
Latest Reviews
Unbeatable
Much like the titular band, Unbeatable is a game that doesn’t always hit the right notes but exudes so much heart and enthusiasm that it’s hard not to fall in love. It’s a sincere celebration of the creative spirit that overcomes its own rough edges by getting everything right where...
Routine
Routine is just a well-made sci-fi horror game. I wish I had a more elaborate closing note, but I've used up all my adjectives yammering about turbine noises and VHS-C. 2012 was a million years ago, but this elegantly cumbersome chillfest seems none the worse for the interruptions and extended...
Routine
Routine is just a well-made sci-fi horror game. I wish I had a more elaborate closing note, but I've used up all my adjectives yammering about turbine noises and VHS-C. 2012 was a million years ago, but this elegantly cumbersome chillfest seems none the worse for the interruptions and extended...
Call of Duty: Black Ops Cold War
Combined with the fact that the game is riddled with generative AI, plainly evident in its calling cards and quite possibly present elsewhere too, the result is an experience that doesn't seem like it's been put together with much care or consideration at all. Black Ops 7 is truly Call...
Morsels
You could probably reduce Morsels to the status of a well-made genre piece, a reverse Spelunky with a streak of Noita, but there's a pervasive uncertainty - I'm still not sure what those Goyalike children are for, after seven hours of play - and the sturdiness of the rogueliking isn't...
Demonschool
Demonschool has a very clear intent in its design, and it succeeds in that intent with perfect marks. I adore the characters, setting, combat, side content, design, music, everything. As soon as I finish writing this, I’m going straight back to playing more of it. There’s just nothing that looks,...
Anno 117: Pax Romana
I can't help but compare Anno 117 to Anno 1800, which, after several years of chunky DLC, is one of the best and most complete city-builders of all time. Release-day Anno 117 was always going to feel slight by comparison. But I've already started four separate playthroughs focusing on different...
ARC Raiders
Inevitably, that project will become a reality. Whether it's used in Arc Raiders, and whether that changes or hampers the work of developers, remains to be seen, but it could well change how I feel about a game where the mere presence of genAI already makes me feel slightly icky...
Europa Universalis V
Part of me yearned to finish this playthrough before giving my final verdict, but considering it took Naples a full century just to discover there is a "south" of the globe (omg), I'll just tell you now: it's confusing as heck and I like it. Even though I'm playing at...
The Outer Worlds 2
Meanwhile, if you float into Arcadia expecting something as deeply crafted and eminently memorable as New Vegas, or even Obsidian’s medieval murder mystery Pentiment, I’d say the experience falls short of those very lofty marks. Or, as The Outer Worlds 2 seems to think my advertising-addled brain would put it:...
PowerWash Simulator 2
More often you'll be gently ribbed by levels that reference the first game. The aforementioned shooting gallery's targets are effigies of the flying saucer, the monolith, and the briefly-erupting volcano from which you and they saved Muckingham. I very much enjoyed this, but I can imagine it has smaller returns...
Not that there's much reason to, either. A cursory attempt to yank the story off the rails by picking every antisocial, confrontational dialogue option resulted in the plot following the exact same trajectory, with somewhat snippier interactions with the cast and a few new lines of incidental dialogue based on...


