PJ O'Reilly
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Latest Reviews
Avowed is a fantastic action-RPG that focuses on its combat and exploration first and foremost, which you'll either love the sound of, or not so much. Yes, Pillars fans looking for the sort of depth that comes with that series will need to adjust expectations accordingly, as this is a breezy, spunky, fight-fuelled affair that's more about creating cool loadouts and finding treasure than it is falling in love with an NPC or spending ten hours in your inventory at a time. Come for the fast-paced fights, colourful environs and excellent exploration, and you'll have a great time.
Turbo Overkill is one of our favourite boomer shooters, modern or otherwise. Johnny Turbo's chainsaw-sliding, wall-running and grappling combine with slo-mo silliness to provide a whole lot of punchy murderizing that's a joy to get down and dirty with. Paradise is a glorious playground, a combat puzzle box packed full of amazingly explodey mutants, and the whole thing looks and sounds fantastic in both docked and handheld. If it wasn't for that 30fps cap and a current lack of gyro support, we'd call this the best boomer shooter on Switch so fast you'd think we'd just activated our very own version of Turbo Time.
Sniper Elite: Resistance is a super solid return to slo-mo sniping duties. It may lack the overall wow-factor and technical upgrades of its predecessor, and it treads a lot of very familiar ground, but this new entry has still got it where it matters most. A procession of nine outstanding maps provide sandboxes galore for the usual tricks, traps and fancy long-range shots, the new Propaganda missions are a fun diversion, and protagonist Harry Hawker is as close to Sniper Elite: Danny Dyer as we're likely to get. Add in co-op and Axis Invasions and you've got yourself another great big sniper celebration that's hard to resist.
The Thing: Remastered, as expected from Nightdive, nails all of the technical aspects of a superb remaster. It gets full points from us on this front. However, the game itself is very much a tale of what could have been, had the devs stuck to the eerie exploration and atmospheric fear/trust system of the first couple of hours. Get past these opening hours, though, and overwhelmingly poor action sequences become more and more commonplace, resulting in a game that's just not much fun to play once it settles into its depressingly bland action rhythm.
Death Stranding Director's Cut is a phenomenal experience that, five years on, is still as incredible, mechanically, narratively and graphically, as ever. A top-notch cast do their best with what is an admittedly bonkers story (bonkers in all the best Kojima ways, you understand), whilst this incredibly haunting world, this emotional tale and its incredible characters, absolutely hook you in for one of the most memorable journeys of the past few console cycles. It's so good to see this masterpiece finally arrive on Xbox.
Dragon Age: The Veilguard is a triumphant return to form for BioWare. This is a top-class action-RPG that lives up to the Dragon-Age name whilst laying to rest the ghosts of Mass Effect: Andromeda and Anthem. With a roster of amazing companions to recruit, a mind-bending world full of exquisite regions to explore, and combat that raises the bar in every possible way for the franchise, this is the good stuff, thank you very much. We were worried, for sure — it's been a long time since the glory of Inquisition — but we've been served a follow-up here that improves on 2014's game in every way - and that's really saying something. How very exciting!
Starship Troopers: Extermination is a pulpy, schlocky and suitably violent take on the Starship Troopers universe that gives you big beefy guns and a ton of exploding alien bugs to get busy decimating in online warfare. There are some big old hordes to take down, thanks to some impressive tech on display, and everything looks and feels properly great when you're in the thick of the acid-spewing action. However, there are way too many technical bugs just now, this doesn't feel like a game that just left a prolonged early access, and so for now it's a janky-but-fun experience that, with a couple of patches and content drops, could become a great one.
Super Mario Party Jamboree is a fantastic new entry in the franchise that focuses on improving the core mechanics and experience, making for a more involving board game in the process, whilst also polishing everything to a slick sheen. Online aspects and modern stuff like the game's battle pass and collectibles are woven in smoothly, and the various new modes all have their place in a package that also delivers the goods in terms of minigame quality. Jamboree is the best Mario Party to date, so best make sure you've got your invite sorted.
Metaphor: ReFantazio is the team behind the best of the Persona series at the very top of their game. We were a little concerned we were in for a quick reskin of Joker's past glories, if we're being fully honest (we'd probably still have gobbled that up, let's face it), but what we've actually ended up with is a monumental JRPG. This is a coming together of everything that's been learned, honed and perfected over the years, presented through a phenomenal core narrative that's full of emotion and hope, amazing characters, some of the most warped enemy designs we've ever seen, and enough slick combat and style to do us until they make the next one. They better be making the next one already.
Starfield: Shattered Space is a big disappointment in almost every way. We loved the base game, for all its flaws, and we were willing this to be the big, exciting DLC drop that'd make us love it all over again. However, what we've got here is a very average narrative expansion that fails to add any big choices, upgrades, new enemies, biomes, loot or anything that could potentially excite or draw in new players. It's buggy, janky, badly acted in places, and there are a myriad of bugs and performance issues to be ironed out. What a missed opportunity.