Dan Stapleton

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Latest Reviews

Monster Train 2

Monster Train 2

May 20, 2025
9

Monster Train 2 is a fantastic upgrade for what was already one of the best deckbuilding roguelites out there, with so many interesting variables and options to make replays interesting that it feels bottomless.

Tempest Rising

Tempest Rising

April 16, 2025
7

A loving homage to classic Command & Conquer, Tempest Rising's single-player campaign brings back the fast-paced RTS gameplay but can't quite recapture the campy vibe.

Phoenix Point

Phoenix Point

December 11, 2019
7

Phoenix Point has a lot of interesting ideas to contribute to the revitalized turn-based tactics genre but many of them are in need refining and balancing. Things like managing faction relationships and disabling individual enemy body parts are great, and it strikes a good balance of complexity with inventory management. At the same time, it’s woefully underdeveloped in certain areas like mission variety and base-building, and a late-game difficulty spike is so severe and unfair-feeling that it crushed the spirit of this XCOM veteran – twice. Combine that with a general lack of polish and it leaves Phoenix Point in a state that still feels very experimental and unrefined – but it’s an interesting experiment, to be sure.

It’s been ages since we got a great single-player Star Wars action game, but Jedi: Fallen Order makes up for a lot of lost time. A strong cast sells a dark story while keeping things fun and loyal to Star Wars lore, and fast, challenging combat mixes with energetic platforming, decent puzzles, and diverse locations to explore for an all-around amazing game.

The Outer Worlds

The Outer Worlds

October 21, 2019
8.5

With The Outer Worlds, Obsidian has found its own path in the space between Bethesda and BioWare, and it’s a great one. And considering that new RPGs from either of those influential developers are still years away, this game couldn’t have been timed any better. It’s not as explorable as one big open world but it still packs in a large portion of flexible quests and conflicts within its series of smaller ones. And the combat, character, and companion systems have enough new spins on existing ideas to make it feel like an homage with its own personality rather than a copy.

Overland

Overland

September 23, 2019
7.5

Overland’s increasingly weird apocalypse and clever approach to tactical survival makes it an interesting take on the roguelike road trip genre. A decent variety of perks and upgrades make certain party members feel indispensable and others very disposable, though they don’t have a ton of personality beyond that. Its controls and interface could be a lot better, though, and some no-win situations are drawn out a lot longer than they should be.

Ancestors: The Humankind Odyssey's greatest challenge is working out – or simply Googling – how its basic survival, crafting, and combat mechanics work. Once you understand them they become mostly trivial, and the main appeal becomes appreciating the exploration of the huge and lush prehistoric African map. Evolving your tribe’s abilities feels artificially drawn out, but it’s hard not to develop a soft spot for these disposable apes because of their authentic animations.

Rebel Galaxy Outlaw

Rebel Galaxy Outlaw

August 11, 2019
8

Rebel Galaxy Outlaw is a very successful throwback to the days of dogfighting games like Star Wars: X-Wing and Wing Commander: Privateer. It smartly updates the gameplay with optional assists that make it a snap to jump in and get right to the most satisfying parts of the action. This open area of space we’re free to defend or exploit is full of side activities (including a crazy ship-painting tool), and those blunt the inherent repetition of fighter-vs-fighter combat scenarios. And the story – while definitely padded out more than it needs to be – is suitably small-scale and personal for a mercenary/smuggler type like Juno Markev.

Wolfenstein: Youngblood is an aggressively okay co-op shooter that doesn’t come close to recapturing the joy of its predecessor’s action or its surprisingly interesting characters and story. It doesn’t completely fumble the fun of its weapons and abilities or counteract the pleasing sensation of squishing Nazis between your toes, but it does make it harder to enjoy at seemingly every turn with an out-of-place leveling system, busted stealth gameplay, some aggravating boss fights and inadequate checkpoint saves. Frankly, I expected more from the Blazkowicz twins.

Rage 2

Rage 2

May 12, 2019
8

With its large open world and vast array of upgrades to earn, Rage 2 feels very much like an antidote for Far Cry fans who have overdosed on that particular style and want a new take on the large-scale shooter-RPG idea. Though Avalanche hasn’t quite figured out what makes a world feel alive and dynamic or how to make good use of its vehicles, it absolutely nails the moment-to-moment combat thanks to a Doom-inspired energetic pace that few shooters manage to pull off. Combined with a steady stream of great weapons, abilities, and upgrades, its firefights are constantly reinvigorated even as mission objectives become repetitive.