Kyle Hilliard

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77
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Latest Reviews

The Terminator franchise’s overlap with video games is full of mixed results. Despite it being a universe overflowing with video game catnip-like explosions, robot skeletons, and laser guns, there have been plenty of misses and only a few hits. The same could be said of the film franchise, as well, but Terminator 2: Judgment Day is an undeniable classic – a defining action film of its time that is still entertaining more than 30 years later. Terminator 2D: No Fate is exclusively an adapt...

Video games are my favorite medium of artistic expression because they allow you to explore and exist in fully realized worlds. The Metroid franchise persists and is important to longtime game fans because it was an early touch-point for this kind of interactive experience. From its beginning, Metroid excelled at making you feel like you were in a science-fiction world that you were exploring at your own pace. Metroid Prime 4: Beyond maintains the high standard set by previous games in the se...

The Zelda franchise values its narrative, but its importance to defining the series rests behind elements like exploration and puzzle solving. The story of Zelda is, however, important to me, and it is especially personally important when it comes to The Legend of Zelda: Breath of the Wild and The Legend of Zelda: Tears of the Kingdom. Without offering spoilers, the previous Hyrule Warriors, Age of Calamity, did not take Breath of the Wild’s canon seriously. It led to a supremely disappoint...

Lumines: Arise

Lumines: Arise

November 10, 2025
8.75

After Tetris, but before Tetris Effect, there was Lumines. Creator Tetsuya Mizuguchi’s engrossing puzzle game was a launch title for Sony’s PSP handheld in 2004 and as the story goes, it was created when issues prevented Mizuguchi’s team from acquiring the Tetris license. It worked out, however, as the core mechanic of Lumines is fantastic. For me, Lumines is second only to Alexey Pajitnov’s enduring classic in terms of puzzle games, and Mizuguchi would eventually secure the license f...

When Plants vs. Zombies released in 2009, it was a continuation of what PopCap had proven itself to be so good at with games like Bejeweled and Peggle: mechanically simple games with inviting visuals that appealed to everyone. Plants vs. Zombies was arguably its biggest swing by exploring tower defense, a niche genre typically played by strategy fans. The gamble paid off, however, and Plants vs. Zombies was successfully ported to many platforms and remains the developer’s most popular franc...

Ghost of Yotei

Ghost of Yotei

September 24, 2025
9.25

Working your way through lists in a video game can be incredibly satisfying. Whether it’s collecting items or completing missions, there is just something enticing about listing out your plans and marking them as complete one by one. Ghost of Yōtei understands this intimately and capitalizes on it by starting with protagonist Atsu literally writing out her hit list of the six men who took everything from her. You even use the PlayStation 5 DualSense controller’s touchpad to write out the...

Cronos: The New Dawn
7.75

Despite nearly sharing its name with a joyful Mario squid enemy, developer Bloober Team makes horror games almost exclusively, but its track record is spotty. Its last game, however, the 2024 remake of Silent Hill 2, was met with nearly universal acclaim. The positivity surrounding that game inspired confidence in Cronos: The New Dawn, and while there are some clear lessons the team has taken away from its time in foggy scary town, Bloober’s time-travel horror game is not without its pain p...

Metal Gear Solid 3: Snake Eater is a PlayStation 2 classic in a way not many games from that era are. Few games from that generation continue to hold up graphically, narratively, and remain fun to play. Metal Gear Solid 3 is still impressive to look at and play, even in 2025, which is a testament to Hideo Kojima and the team that created and released it in 2004. I never thought it needed a remake, but now that it’s here, I’m not sure I will ever be able to go back to the original versions.

Drag x Drive
6.75

Getting your hands on Drag x Drive for the first time, the instinct is to make fun of its absurd control scheme. Essentially gliding two mice around to move and pantomiming the act of shooting a basketball to score is admittedly not the primary way any logical person would imagine playing a wheelchair basketball video game. But if you give it a little time and move past those initial skepticisms, what you find is a game that is surprisingly functional and is unique. Ultimately, however, it's ...

Developer Giant Squid was born from members of the team that created 2012’s Journey. Giant Squid founder and Sword of the Sea’s director, Matt Nava, is credited as Journey’s art director, but frankly, you could have guessed that just from looking at the screenshots at the top of this page. This is Giant Squid’s third game, but it is arguably the one that feels the most indebted to Journey – and that’s a compliment. It certainly has its own distinct vibe, story, and, as you progres...