Game Informer
Over 30 years celebrating the best of games in print and online.
Latest Reviews
Dispatch
Video games have been trying to compete with film for years. Some developers hire A-list actors, pile on cinematic spectacle, and chase Hollywood flash like a cartoon coyote chasing its prey. While trying to compete with film, games have often adopted the language of cinema. Dispatch offers an alternative. Instead...
Dispatch
Video games have been trying to compete with film for years. Some developers hire A-list actors, pile on cinematic spectacle, and chase Hollywood flash like a cartoon coyote chasing its prey. While trying to compete with film, games have often adopted the language of cinema. Dispatch offers an alternative. Instead...
Dispatch
Video games have been trying to compete with film for years. Some developers hire A-list actors, pile on cinematic spectacle, and chase Hollywood flash like a cartoon coyote chasing its prey. While trying to compete with film, games have often adopted the language of cinema. Dispatch offers an alternative. Instead...
The Zelda franchise values its narrative, but its importance to defining the series rests behind elements like exploration and puzzle solving. The story of Zelda is, however, important to me, and it is especially personally important when it comes to The Legend of Zelda: Breath of the Wild and The...
ARC Raiders
Arc Raiders is my favorite extraction shooter to date, surpassing its competition with incredible level design, a deep yet easy-to-navigate crafting system, stunning art direction, and an exciting suite of weaponry and gadgets to discover. Developer Embark Studios’ sophomore release also cultivates a surprisingly helpful community in a subgenre known...
Possessor(s)
Regardless of whether you call them “search action” games or Metroidvanias, Possessors offers a fun, if very familiar, take on the formula. Its strong combat and quality storytelling make up for a few stumbles on the exploration side. By the time I saw credits, I didn’t regret making a deal...
Lumines: Arise
After Tetris, but before Tetris Effect, there was Lumines. Creator Tetsuya Mizuguchi’s engrossing puzzle game was a launch title for Sony’s PSP handheld in 2004 and as the story goes, it was created when issues prevented Mizuguchi’s team from acquiring the Tetris license. It worked out, however, as the core...
Webcam games carry some baggage, thanks to years of novel but shallow experiences. 2021's Before Your Eyes shook up the tedium with an emotional story you blinked through. The same team returns for Goodnight Universe, an interactive experience that reads your face and reacts accordingly. Goodnight Universe is a joy...
As video game franchises go, few have a more fascinating history than Mortal Kombat. Emerging from a ragtag team at an arcade-first developer, the blood-soaked fighter quickly became a phenomenon that rivaled one of its chief inspirations, Street Fighter, before being embroiled in controversy that reached the U.S. Senate. Digital...
If Japan's release schedule for Dragon Quest games going back to 1986 resembles a picket fence, North America's release schedule for the same series looks like a few of those pickets were knocked askew by a careless driver. Being a lifelong Western fan of Dragon Quest hasn't always been easy,...
Longtime Pokémon fans more or less know what to expect with the series’ mainline RPGs, which is why the proposition of the Legends spin-off franchise is so enticing. With 2022’s Pokémon Legends: Arceus, players were treated to a sprawling adventure in the wide-open Hisui region, tasked with filling in the...
The Outer Worlds 2
The Outer Worlds 2 doesn’t drastically change the already great formula developer Obsidian Entertainment created with The Outer Worlds more than half a decade ago. Instead, this expansive sequel follows in the footsteps of many other great RPG follow-ups, with more places to explore, more loot to find, and crucially,...

