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Oliver Shellding

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There are times where we must contemplate death and whatever we think, believe or hope comes afterwards. The entirety of human consciousness has hinged on how we have taken that existential concept and used it to drive our actions. As a result, people have come to act, react and progress...

WayTooManyGamesWayTooManyGames·May 25, 2025
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When I first picked up Labyrinth of the Demon King, I immediately went into a pretty serious downward spiral of doubt and self-loathing. After all, I’ve been playing video games for over three decades, and the last couple of weeks are probably the least amount of time I’ve spent with...

WayTooManyGamesWayTooManyGames·May 13, 2025
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When it comes to titles from NIS America, I doubt anyone is going to list Phantom Brave as their favorite all time. To be fair, it’s not a terrible title by any stretch of the imagination: a fairly decent SRPG with cute characters and a whimsical approach to summoning and...

It’s important to remember that supergroups still work and produce excellence. Not everyone is emphatic about Temple of the Dog or The Highwaymen, but they should be because the result is incredible. Did ya’ll forget that ABBA is a supergroup? The point is, when you bring top talent together in...

It’s been said, by many people, that imitation is the sincerest form of flattery. To some degree, that can be true: after all, if a product, design or style wasn’t worth copying, then it would be ignored. As KMFDM put it: Let’s stop saying, “Don’t quote me,” because if no...

WayTooManyGamesWayTooManyGames·April 21, 2025
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Inti Creates seems to always have their fingers in the most interesting creations. Azure Striker Gunvolt is a fantastic trilogy exploration of the pixel art platformer, Yohane was a very engaging metroidvania all on its own, and Gal*Gun has its own warm, sometimes sticky place in all our hearts (some...

WayTooManyGamesWayTooManyGames·April 20, 2025
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Just you, me, and like maybe a hundred of our friends, something real intimate.

WayTooManyGamesWayTooManyGames·March 31, 2025
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We often look to earlier works to see how an artist has developed. The slide of Picasso’s work as he transitioned from the Blue Period into his Cubism phase showcases a dramatic shift in ideas and manifestations, even as he maintained a common thread of humanity. Sugar Ray’s Lemonade and...

WayTooManyGamesWayTooManyGames·February 25, 2025
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Ever 17: The Out of Infinity is the next step in Kotaro Uchikoshi’s attempt to frame the importance of life. Life is unique because of how we each experience it. Despite what cynics might imply, every person gets to view, think and feel the way that reality washes over them...

WayTooManyGamesWayTooManyGames·February 25, 2025
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The irony of Undying exists in its very title and premise. As a whole, the zombie genre has seen its birth, death and rebirth in an almost phoenix-like cycle as media continues to stagger forward. In my lifetime, I’ve bore witness to The Walking Dead, Left 4 Dead, and the...

WayTooManyGamesWayTooManyGames·February 12, 2025
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There are movies from the 80s and 90s that are delightful because of how unrepentantly dumb they are. Take, for example, Predator 2. Dissecting the plot will leave you deeply confused, as it insinuates a single Danny Glover is equal to an entire squad of highly trained military officials, but...

WayTooManyGamesWayTooManyGames·January 24, 2025
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When crafting a game, it’s important to be aware of one’s audience. You don’t want to make an easy, approachable Dark Souls game anymore than you want a gritty, realistic Paw Patrol adventure (though the latter would be a remarkable exercise). You not only need to consider the current fanbase,...

WayTooManyGamesWayTooManyGames·December 15, 2024
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