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Leo Faria

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Latest Reviews

I love when a game shows up and makes fun of its genre’s most repetitive tropes in order to create something that actually feels unique. That’s why I’ve been looking forward to playing Heroland ever since my ridiculously brief hands-on demo at E3 2019. I saw potential in it, but...

WayTooManyGamesWayTooManyGames·December 3, 2019
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EarthNight was one of the most pleasant surprises back at E3 2019. I knew very little about that game prior to testing it, and was captivated by its fantastic production values and interesting take on the roguelike genre. A small indie title made by half a dozen people ended up...

WayTooManyGamesWayTooManyGames·December 2, 2019
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Some people prefer FIFA. Some people prefer Pro Evolution Soccer. I’ve always been the outlier. I enjoy playing my good ol’ footie simulators like anyone else, but I’ve always preferred the tactical side of the sport. The management and economical side of the sport. Maybe it’s the boring business school...

WayTooManyGamesWayTooManyGames·November 28, 2019
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I would have loved to bee a little bee just so I’d bee able to bee at the meeting where the publisher greenlit a project like Bee Simulator. Can you imagine the elevator pitch? “Well yes gentlemen, we want to make a game in which you can control and honeybee...

WayTooManyGamesWayTooManyGames·November 26, 2019
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The weird thing about the MediEvil franchise is that I have always wanted to play them, but I never had the opportunity to do so back in the day. I was a Nintendo 64 kid who cherished 3D platformers and goofy cartoony characters. MediEvil was one of the few PS1 exclusives...

WayTooManyGamesWayTooManyGames·November 24, 2019
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Pokémon Sword & Shield is probably the most controversial game in the series, especially during the last few weeks prior to this launch. Fans started hating on the game because of the “reduced” Pokédex size and disregard for the continuity of previous titles in the franchise. Not to mention the...

WayTooManyGamesWayTooManyGames·November 22, 2019
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Oh how I screamed, how I shouted, how I celebrated. I remember that Sony conference at E3 2015 like if it had happened yesterday. From out of nowhere, Yu Suzuki and that classic Shenmue theme song appeared onstage, confirming the existence of Shenmue III…. as a Kickstarter campaign. I didn’t...

WayTooManyGamesWayTooManyGames·November 20, 2019
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We’ve seen a surge in games featuring arts and crafts visuals over the past few years. This is partially because of Sony’s LittleBigPlanet, but mostly due to Nintendo’s decision to release a ton of Yoshi and Kirby games with this art style. Between Kirby’s Epic Yarn, Yoshi’s Wooly World, Link’s...

WayTooManyGamesWayTooManyGames·November 19, 2019
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Reviewing a Just Dance game was something I knew that was bound to happen in my life sooner or later. As a former metalhead who used to have shoulder-length hair and a disdain for any kind of music without distorted guitars back in my high school years, I guess that...

WayTooManyGamesWayTooManyGames·November 18, 2019
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Some people might try to convince you that Blizzard is the creator of the greatest real-time strategy games of all time, but when it comes to my personal opinion, nobody, and I mean NOBODY, will ever be able to beat Ensemble Studios. Games like Star Wars: Galactic Battlegrounds, Age of...

WayTooManyGamesWayTooManyGames·November 12, 2019
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Arc System Works have been on a roll as of late. Between the releases of River City Girls, the Switch versions of Guilty Gear XX and BlazBlue, as well as the announcement of a brand new mainline Guilty Gear for next year, the Japanese company has been on great shape...

WayTooManyGamesWayTooManyGames·November 11, 2019
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One of weirdest games I got to play at E3 2019 was New Super Lucky’s Tale. Not because the game itself was unusual or anything like that, but because I got to play it at an exclusive Nintendo booth, with the game sharing the same space with other Nintendo juggernauts...

WayTooManyGamesWayTooManyGames·November 8, 2019
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