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Archangel
Archangel is an action game with slight role-playing elements. Travinsky can explore the worlds freely, talk to other characters and take on various side quests. During fights, the focus of the game, he can either use a variety of standard weapons (melee and ranged) or special abilities (e.g. health regeneration, a shield or invisibility) which use...
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Archangel Reviews
Professional reviews from gaming critics
VR is still getting its sea legs, so I’ve traditionally viewed VR games through a special lens. “Is this a great VR game? Or is this a great game?” Archangel is one that’s come the closest to bridging that divide for me, to be the sort of game I can recommend without qualifiers. It’s a fantastic experience. Period.
Archangel is a great example of what VR is all about. The all-encompassing environment removes all worldly distractions and enhances game action to a fever pitch. Movements feel fluid and natural, and the periodic introduction of new or upgraded weapons follows the increase in difficulty well. The story aspects are unobtrusive yet satisfying.
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If you’re like me and recently finished your yearly binge of Neon Genesis Evangelion, piloting a giant mech can be one of your dreams. On the downside, that technology is still years away from becoming a reality if Gundam has taught us anything. So, what’s a player to do? Why not strap on a PlayStation VR and control one of your own? Standing six stories tall, Archangel gives players the opportunity to take a stand against a global terrorist threat and give humanity a fighting chance in this on-rails action game.
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The Final Word Archangel is not so much a bad game as it is an extremely average one. Combat’s fun for a time, but simple and lacking in variety. The story is present and not bad, but again, nothing about it is particularly riveting. Visuals seem a bit outdated and plain, but are serviceable. Archangel is an example of a single-player VR experience working, but only barely.