
Disney Infinity 3.0 Reviews
Check out Disney Infinity 3.0 Review Scores from trusted Critics below. With 13 reviews on CriticDB, Disney Infinity 3.0 has a score of:
“Disney takes a big step forward in Infinity 3.0, and the result is a world-building experience that does indeed feel infinite in its scope.”
Even with the high cost of entry for the full experience, the Star Wars based gameplay transcends what you usually expect from a Disney Infinity game, with the Toy Box continuing to be a hub for creativity to thrive in Disney Infinity 3.0.
The game mode itself draws parallels to Diablo, in that it is a top-down brawler where the player mows through hordes of enemies to get to a boss. Toybox Takeover is actually thoroughly enjoyable, and it goes to show just what Disney Infinity 3.0 is capable of. The base game’s physics changes to make it more conductive to a brawler experience, which goes a long way in making the mode enjoyable. Enemies are easier to defeat, allowing giant mobs to swarm the player without making the mode feel unfair, while characters feel more powerful, and are less easy to knock down, ultimately creating a smoother and less frustrating beat-em-up experience. Unfortunately, the mode will only last a few hours at best, which could be a bit of a negative if you’re purchasing it at its current $20 price, when it’s sold individually. Nonetheless, Toybox Takeover is a refreshing change of pace from the usual Infinity fare, even if it only lasts an afternoon.
Disney Infinity 3.0 is finally here and as the previous version injected the Marvel superhero franchise into this game, version 3.0 successfully brings the
Disney Infinity 3.0 sees the pop culture powerhouse flexing its formidable mega franchise muscles with impressive results. It’s a game that doesn’t just encourage the player to have fun, it insists on it; offering up a generous helping of gameplay and countless things to unlock even before you start piling on all the optional add-ons. It’s truly a dizzying amount of Disney; a virtual toy box packed with some of the most beloved characters from the past hundred years of entertainment, polished up and overflowing with fun and options for creativity. It’s often said that the all-ages approach of Nintendo has led to it becoming the Disney of the videogame world. With Disney Infinity 3.0, the House of Mouse has made its most confident strides yet towards earning that title for its own.
Just like its predecessor, Disney Infinity 3.0 feels a bit limited by the lack of variety in the Starter Pack, but the good news is that the studio is still on track with its core mission to create an action game for all ages. Twilight of the Republic is still a fun way to spend your time, and the Toy Box Mode should keep you busy even if you don’t intend on buying any more pricey add-ons.
The Disney Infinity 3.0 Starter Pack is a great introduction that will keep kids and kidults alike entertained for a long time.
Disney Infinity 3.0 steers the series back on track after last year’s small spanner in the works. It’s a fun and enjoyable game that never outstays its welcome while also striving to innovate within the existing framework. To say 3.0 is without its own shortcoming would be a lie, however. Disney Interactive and its patchwork of studios have yet to forge something that feels truly cohesive and consistent throughout. As it stands, 3.0 has a bit of combat over here, then some platforming, then a bit of racing over there. It can feel a bit uneven at times, but hopefully this heralds a bright future for the series.
An improvement over the previous Infinity games, Disney Infinity 3.0 is the most definitive instalment in the series to date, putting Disney Originals, Marvel and Star Wars under one roof. Factor in the power and possibilities presented by the Toy Box, and Disney Infinity 3.0 would be almost impossible to resist if a little more attention had been lavished upon the core gameplay. As it is, it's a worthwhile upgrade and excellent entry into the 'toys to life' market. And the figures are still ...
It's obvious that the goal has been to offer as much Star Wars as possible and try and include everything important from the movie. It's great fun to soar the skies with the Millennium Falcon, the X-Wings are wonderful and several missions are clever as they inject some sublime humour; it's packed full of fan service, some of which will likely go unnoticed by the new generation of Star Wars fans this product is primarily aimed at. That said there is never any sense of wanting to replay the adventure. One play-through is enough. At the end of the day we'd recommend this to all Star Wars fans, b…
Thankfully, the same can't be said for the package as a whole. While I wish the combat had undergone more dramatic changes, better combos do help it inch its way towards a more naturalistic feel, and the achievement of combining it with a flexible platforming engine makes any omissions pretty forgivable. The Inside Out and Toy Box Takeover sets are the standouts for me, and show a promising future for this series. If it keeps iterating on ideas like those, Skylanders may find the war encroaching on its land.
As a platform for future Disney games, Infinity could surprise us yet. It's certainly more promising than the flavourless Disney Universe, and the playset concept means that improvement is only ever one great expansion away. That greatness isn't here yet, however. While Infinity is adequate in basic gameplay terms, and will certainly amuse Disney-fixated youngsters for a while, it falls short of the games whose ideas it borrows.