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Divinity: Original Sin II
Divinity: Original Sin II is a single- and multiplayer top-down, party-based role-playing game with pen & paper RPG-like levels of freedom. It features turn-based combat, a strong focus on systematic gameplay and a well-grounded narrative.
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Divinity: Original Sin II Reviews
Professional reviews from gaming critics
A CRPG of unparalleled breadth and dynamism, Original Sin 2 is Larian's masterpiece.
One of the best computer role-playing games ever, with such a level of complexity and flexibility it’s difficult to believe it exists, let alone that it could ever be bettered.
When a title gets a grand number, it’s a video-game worth spending your whole life in.
Divinity: Original Sin 2 may have been designed in the spirit of decades-old RPGs like Baldur’s Gate 2, but that legacy serves only as a foundation for the expansive game Larian has built on top of it. Few other RPGs allow such a wide range of flexibility while also supporting rewarding combat and a powerful story, all in a world that feels alive in the ways it reacts to you and goes about its business without you. It's a rare RPG that I’ll want to play through again and again, driven by the feeling that so many fascinating and surprising paths remain undiscovered, some of which might lead to ...
Divinity: Original Sin II has expanded greatly upon its predecessor, addressing many of the complaints it once had and pushing the standard much farther away. It may not only be a must-play for fans of classic RPG's, but may prove to be one of the best games to help introduce those newer to the genre.
Divinity: Original Sin II is easily 2017's Game of the Year.
With a gripping story, fantastic soundtrack, and new gameplay mechanics, this game is a cannot miss for RPG fans.
Divinity: Original Sin 2 is the strongest CRPG in decades, with a fascinating plot that enthrals, despite taking a while to get going and being hard as nails at times. It’s the little adventures that flesh out the world and so much of it can be missed at first glance because you didn’t have the right skill or failed a persuasion check. Massive in scope and jam packed with features that includes a GM mode that shows a surprising amount of customisation with great ease, Divinity: Original Sin 2 is a bumper package.
Source. The energy used to conjure life and command the elements, Source is a powerful and dangerous skill to master. Those who control it, Sourcerers, have been outlawed, as the use of their power beckons the coming of the Voidwoken, creatures of the darkness. By decree of the Empire, Sourcerers are to be gathered together, their power restrained until a cure for their natural abilities can be found to keep the land safe. You are a Sourcerer, but could there be such a thing as a cure?
Divinity Original Sin 2: Definitive Edition is a fine installment in the Divinity series and despite a few odd design decisions and the balance being completely out of whack, it’s still a truly memorable and enjoyable experience.
Divinity: Original Sin 2 has an abundance of things to see and do, a staggering amount of secrets to unearth and plenty of tricks up its sleeve. Yet almost every cool moment I experienced sits shoulder-to-shoulder with an equally weighted disappointment. Ambitious and impressive as it often is, it’s ultimately a collection of incredibly pretty beads that just don’t string together as well as they should.
Developed by Larian Studios, Divinity Original Sin 2 is an increadible leap forward, not only for the series, but for RPGs in general.