

Rating
Dragon's Dogma II
Dragon's Dogma is a single player, narrative driven action-RPG that challenges players to choose their own experience – from the appearance of their Arisen, their vocation, their party, how to approach different situations and more. On your journey, you’ll be joined by Pawns, mysterious otherworldly beings, in an adventure so unique you will feel ...
Details
- Released
- March 21, 2024
- Developer
- Capcom Development Division 1
- Genres
- Action · Role-playing (RPG) · Adventure · Open world
- Publisher
- Capcom
- Platforms
- PC · PS5 · Xbox Series X|S · Switch 2
How it plays
Time to beat · 4 player times (IGDB)
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Dragon's Dogma II Reviews
Professional reviews from gaming critics
Dragon's Dogma 2 is a game that does its own thing, paying little heed to the conventions set by other games in the genre. Yet, it triumphs effortlessly by introducing a wholly original and incredibly enjoyable experience.
Dragon's Dogma is a cult classic. Half because it’s so silly— you can make your companions charge into battle sounding like they’re high on helium— and half
This unexpected sequel consistently delivers the most thrilling and hilarious player-driven adventuring anecdotes in what may be Capcom’s greatest-ever roleplaying game.
Dragon's Dogma II embodies the essence of what the original should have been. With its expansive open world teeming with dangerous but delightful encounters, enjoyable combat, and versatile vocations, it's an enchanting experience from beginning to end.
Despite my reservations about the late game, Dragon's Dogma 2 remains an exceptional experience on almost all fronts and an adventure that you unequivocally won't want to miss.
It still feels unreal that Dragon’s Dogma 2 is actually here and I’m reviewing it. It’s been twelve years since the original came out, and it seemed like Capcom had no interest in revisiting the IP, despite it being such a cult classic. I thought that I’d never see the brilliance of its Pawn system again. Yet, here I am still in disbelief, happily playing through the long awaited sequel of one of my favorite Action RPGs. Does it live up to the hype that such a long wait brings? Is cur...
Its performance may be disappointing, but don’t let that detract from the fact that Dragon’s Dogma 2 is still one of the best RPGs ever made.
Dragon’s Dogma 2 is as much of an odd RPG as its predecessor and makes little to no concessions, leveraging its many strengths and unique traits to make up for the half-baked bits.
Dragon’s Dogma II may not be a direct sequel to its predecessor, but the same charm, adventure, and structure still remain. As you discover your Kingdom is under the rule of a false Arisen, you’ll rise up with your Pawn companion to thwart this evil plot and bring peace to the land once and for all.
Capcom has been on an impressive run these last couple of years. With the exception of maybe Exoprimal, there have been basically nothing but bangers coming from them. Their biggest franchises, like Resident Evil and Monster Hunter, have been thriving, while franchises like Devil May Cry and Street Fighter have gotten new entries that arguably rival the very best they’ve had to offer in the past. So, it’s only natural that people got excited when Dragon’s Dogma 2 was announced. In the midst of the developer’s renaissance, a sequel to a game that wasn’t the biggest hit Capcom has ever produced,...
After all, it’s great severing bridges and seeing your mythical enemies fall to their deaths, it’s great hearing the dope music after felling towering bosses, it’s great finding thousands of gold and stowing it away in your big fat purse (old Zelda games, anyone?) and it’s great meeting Captain Brant in the tavern at night and doing all the missions he gives you, it’s great. But it also sucks when people randomly come up to you to insult your character and it cuts off important story dialogue, it’s frustrating how shopkeeps say the same thing every time you interact with them, it sucks that th...
Dragon’s Dogma 2 feels unbalanced to such a degree that the game feels rushed. The lack of scaling impacts every facet of the game so much that I hardly have space to address the other negatives which also make the game feel rushed.