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Grid
Grid is a racing experience like no other. Offering unrivalled moment-to-moment racing, Grid returns with an all-new experience where every race is the chance to choose your own path, create your own ... See more
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Professional reviews from gaming critics
I’ll admit that I’m more a fan of the arcade-style racing games than those that put heavier focus on realism, so I’m much more looking forward to Firebrand Games’ next racing project: Trackmania DS. But GRID is still an impressive effort that has a lot going for it, and it’s a slight improvement over last year’s already impressive Race Driver: Create and Race experience. GRID is best played...
What this reboot of the GRID franchise does well, it does really well. Stunning visuals with great car models and lighting mixed with a 60 FPS experience and an excellent sense of speed goes almost unrivaled. The engine sounds are an orchestra to car enthusiasts' ears and the handling engine is the perfect blend of arcade and simulation. These aspects of the game feel up to date, but while I respe...
Ultimately, Codemasters plays it safe with GRID, for better and worse. There's certainly a lack of features, less modes, and a lesser number of cars and tracks than other contemporary racers. This is a no-frills arcade racer, but a very good one. If solid racing action is the only thing you care about, GRID has it in spades.
A solid racing experience, GRID has enough under the hood to appeal to both hardcore and newcomer racing fans.
The experience at the core of GRID is undoubtedly a great one. The racing is exciting and keeps you on your toes, moreso than any other racer currently available. But there just aren’t enough modes to keep your attention in the long term. Additionally, many features that should make GRID shine feel shallow and inconsequential, and you soon feel like you’ve exhausted all of the game’s tracks. GRID ...
GRID is an enjoyable racing game for those who want to enjoy some close racing without worrying about camber angles. The market needs games like this to provide light and shade. I was hoping this new GRID would be a fresh start, but it's last night's takeaway re-heated. I enjoy leftovers – cold pizza is one of life's great pleasures – but that doesn’t make the perfect racing game when the rest of ...
The past couple years have been rocky for Codemasters as the acclaimed racing game developer has released broken games like Micro Machines World Series, laid of huge chunks of the studio after Onrush‘s commercial failure, and come under fire for a lack of content in recent releases. Despite this, the studio has been quite busy as it has released eight games since 2017 (including three in 2019). Ea...
Rebooting a franchise involves taking something with a beloved history, updating its technology, and imbuing it with the spirit of the times. Grid, however, doesn’t fully live up to this objective. It simply does not contain enough beyond Codemasters’ solid racing gameplay to jumpstart the brand in this day and age. The Grid reboot brings the franchise back, but without pushing past its previous i...
As a fan of Burnout, Need for Speed, and Forza Horizon 4, I took this GRID reboot as an opportunity to experience a new franchise.
The GRID reboot finds itself in a no-man's land of racing games: it's neither granular nor friendly enough.
After a five year wait and seeing the great things Codemasters has done with the Dirt and F1 franchises, I expected more from GRID. 2014’s GRID Autosport remains an impressive racer even today, and I was hoping that this reboot would carry the torch and expand the franchise, much like Dirt Rally 2.0 did. Sadly that’s not the case. It’s not a bad game, and the driving genuinely feels amazing, but i...
GRID has an identity crisis. It is an amalgamation of ideas that are really great on paper that don’t really work in tandem. You can find better arcade and simulation styled experiences that don’t feel as disjointed or dull. Sure, GRID has variety at its side with the various types of vehicles you can drive, but it’s not enough with its repetitive courses and essentially non-existent rivalry syste...