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Roboquest
Roboquest is a fast FPS Roguelite in a scorched futureworld. You're a rebooted Guardian, ready to kick some metal ass! Fight with your buddy or by yourself and annihilate hordes of deadly bots in ever-changing environments.
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Roboquest Reviews
Professional reviews from gaming critics
From blisteringly fast and satisfying FPS action through to a thoughtfully layered series Roguelite mechanics that always manage to entice you to have another go, everything works in harmony to create one of the best FPS Roguelites money can buy. Roboquest gets so much absolutely right that this is really just about everything you could want from a Roguelite FPS and one of the easiest recommendations of the year.
If you like first-person shooters, you will have an absolute blast with Roboquest. The game scratches the itch for a satisfying and active shooter in a way that few other titles manage, and you can expect to spend hours just ducking back in for another round of shooting and jumping in the hopes of reaching the end this time. I can’t recommend this one highly enough.
Roboquest is an exciting and satisfying rougelite shooter that’s filled to the brim with content that seems to go on forever. The vast variety of diverse guns is a blast, with each run feeling unique. The fast-paced gameplay can be a bit hard to keep up with using a controller, but once you’re in the flow, there’s nothing quite like it.
A roguelite without a lot of meat on its bones, Roboquest instead finds a bliss in recreating one FPS gameplay cycle that never fails to get old, even with a rigorous structure pulling it down.
The music is good, which is great because there’s not a ton of it. You’ll hear the same songs often as it doesn’t change up a lot in each area. They are pleasant bops that match the frenetic pace of the combat without getting in the way or being annoying. There’s no voice acting to be heard during preview and the writing while simplistic is fine. I haven’t run into any bugs. Roboquest is a rock-solid and polished experience. I’ve never had a crash or slowdown on console or PC. I hope this remains the case after the launch of version 1.0.






