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Sorcerer King
Sorcerer King is a new direction for 4X game design, pitting the player against a single overwhelmingly powerful enemy instead of a set of evenly matched factions racing for abstract victory condition... See more
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Professional reviews from gaming critics
Tried and true mechanics combine with flexible customization and an interesting asymmetric challenge to create a fun, challenging game. Worth playing for both newcomers and fantasy TBS veterans alike. A dash of humor and sense of progress make the time fly by.
This 4X turn-based strategy game from Stardock is a creatively unique newcomer to the genre. Sorcerer King has all of the bells and whistles you would expect from a good TBS, but it also plays like an RPG. Much like in many others in the genre, you are tasked with creating a sustainable and lucrative kingdom. What you build and when you build it plays a significant role in the telling of the story...
Sorcerer King is everything you could want from a turn-based strategy, refining the genre and creating one of its most enjoyable entries.
It's the end of the world as we know it.
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Fortunately, that’s an enjoyable tale to play out. Sorcerer King’s fatalistic themes are tied cleverly in to its mechanics, resulting in the first game in the Elemental series that really feels like it has a distinct identity. Smart, funny writing and some efficient world-building help avoid the self-important pomposity common to the fantasy genre. Some may miss the scale and strategic variety of ...
Sorcerer King has a lot of great ideas, but they don't necessarily come together well. Level progression is slow, so losing experienced soldiers is extremely painful. Oftentimes, the game has you wandering the world, trying to complete a vague quest, and hoping that it will bring you closer to defeating the King. All the while, the King starts to get wise to your motives and begins a crackdown. Af...