SW
62
Avg Score

Steven Wong

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Latest Reviews

Chivalry 2 delivers plenty of intense, blood-soaked action, without taking itself too seriously. But you might eventually want to do more than blindly swing a sword around.

PC InvasionPC Invasion·June 22, 2021
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If you've ever had dreams of taking over the world with a comical Doomsday Device, then Evil Genius 2: World Domination is the near-perfect game for you to see it happen.

PC InvasionPC Invasion·March 29, 2021
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It takes some practice and deep breathing exercises, but getting into Fuser's rhythm is worth the effort. You can become a pro DJ without really knowing what you're doing.

PC InvasionPC Invasion·November 6, 2020
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Although Carrion is a relatively short game with little replayability, its quirky theme and ravenous flesh monster make for a fun feeding frenzy.

PC InvasionPC Invasion·July 23, 2020
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Disintegration has its fair share of flaws, but it still delivers fast-paced action with a unique spin on the first-person shooter genre.

PC InvasionPC Invasion·June 10, 2020
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The Complex's potential gets lost amid weird subplots, throwaway characters, and a ton of plot holes. With so few meaningful choices, it's not an experience worth repeating more than once.

PC InvasionPC Invasion·March 31, 2020
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All the stumbling around trades away any sense of suspense. It's hard to feel scared of monsters after you've walked circles around them several times. Not even tricks like suddenly switching off the lights saves the mood. Soma does a great job of making me feel lost and frustrated. Perhaps...

ShackNewsShackNews·September 21, 2015
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Games generally last for about 20-30 minutes, depending on how well (or poorly) players do. The intensity ramps up very quickly, which is crazy, because no game that's this cute should be this stressful. Playing is both a joy and infuriating, depending on your back stabbing/stabbed ratio. In either case,...

ShackNewsShackNews·September 2, 2015
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All taken together, getting through Satellite Reign can be a painful and slow process until you can amass enough tech, skill and firepower to repel waves of soldiers. It wants to be a game that gives you different choices, but the stealth gameplay wears thin so quickly that the game...

ShackNewsShackNews·September 1, 2015
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Sorcerer King has a lot of great ideas, but they don't necessarily come together well. Level progression is slow, so losing experienced soldiers is extremely painful. Oftentimes, the game has you wandering the world, trying to complete a vague quest, and hoping that it will bring you closer to defeating...

ShackNewsShackNews·August 7, 2015
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The tactical gameplay is satisfying, but the game could do better if it made use of cover. Standing behind objects can block line of sight or impede movement, but cover does not actually mitigate damage. In fact, your archers have to step out from behind a tree in order to...

ShackNewsShackNews·June 3, 2015
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The game's challenge might seem extreme at first, but it never feels cheap. It forces you to think out your strategy and carefully plan each move. Invisible Inc is a sort of paradox. You have to move carefully, but you're fighting the clock at the same time. It's immense pressure...

ShackNewsShackNews·May 20, 2015
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