Steven Wong

Author
72
Avg Score

This author account hasn't been claimed yet. To claim this account, please contact the outlet owner to request access.

Latest Reviews

Chivalry 2

Chivalry 2

June 21, 2021
8

Chivalry 2 delivers plenty of intense, blood-soaked action, without taking itself too seriously. But you might eventually want to do more than blindly swing a sword around.

If you've ever had dreams of taking over the world with a comical Doomsday Device, then Evil Genius 2: World Domination is the near-perfect game for you to see it happen.

Carrion

Carrion

July 22, 2020
8

Although Carrion is a relatively short game with little replayability, its quirky theme and ravenous flesh monster make for a fun feeding frenzy.

The Complex

The Complex

March 30, 2020
6

The Complex's potential gets lost amid weird subplots, throwaway characters, and a ton of plot holes. With so few meaningful choices, it's not an experience worth repeating more than once.

Soma

Soma

September 20, 2015
7/10

All the stumbling around trades away any sense of suspense. It's hard to feel scared of monsters after you've walked circles around them several times. Not even tricks like suddenly switching off the lights saves the mood. Soma does a great job of making me feel lost and frustrated. Perhaps too good.

Armello

Armello

September 1, 2015
8/10

Games generally last for about 20-30 minutes, depending on how well (or poorly) players do. The intensity ramps up very quickly, which is crazy, because no game that's this cute should be this stressful. Playing is both a joy and infuriating, depending on your back stabbing/stabbed ratio. In either case, I found myself wanting to go back for more.

Sorcerer King

Sorcerer King

August 6, 2015
7/10

Sorcerer King has a lot of great ideas, but they don't necessarily come together well. Level progression is slow, so losing experienced soldiers is extremely painful. Oftentimes, the game has you wandering the world, trying to complete a vague quest, and hoping that it will bring you closer to defeating the King. All the while, the King starts to get wise to your motives and begins a crackdown. After hours of going back and forth, I couldn't help but wonder if the world was worth the time it took to save it.

Invisible, Inc.
8/10

The game's challenge might seem extreme at first, but it never feels cheap. It forces you to think out your strategy and carefully plan each move. Invisible Inc is a sort of paradox. You have to move carefully, but you're fighting the clock at the same time. It's immense pressure that is thrilling to play out.

Despite its issues, Assassin's Creed Chronicles: China is one of the most entertaining experiences I've had from the series in a while. I wasn't a big fan of last year's releases of Rogue and Unity, which both look a lot better than they play. It's nice to take a break from the increasingly convoluted plot of the main storyline with a straightforward tale of revenge set in a historic corner of the world that often doesn't get a lot of attention in Western video games. This might not be the Assassin's Creed players asked for, but it's one that I'm thankful to have.

With its cute art style, excellent use of light and shadow, and challenging puzzles, Stealth Inc. 2 is a great game to check out if you want to put your problem solving skills and reflexes to the test. Some of my favorite parts aren't necessarily in testing chambers where you have to perform death-defying feats of multitasking. It's in place like when you disguise yourself as a robot and your clone makes little robot noises in an effort to fit in. That, along with the shifting colors of the stealth goggles, and the multitude of uses for the Inflate-a-Mate are the little touches that impress upon me the most.